Пример #1
0
 void Start()
 {
     Enemystat = gameObject.GetComponent <EnemyScripts>();
     csc       = gameObject.GetComponent <Cardsc>();
     batsys    = gameObject.GetComponent <BattleSystem>();
     sm        = gameObject.GetComponent <Sommon>();
     ma        = gameObject.GetComponent <MobAnime>();
     Lookimg   = LookCard.GetComponent <Image>();
     Power     = Powergo.GetComponent <Text>();
     HP        = HPgo.GetComponent <Text>();
     SommonMonster[0].SetActive(false);
     SommonMonster[1].SetActive(false);
     SommonMonster[2].SetActive(false);
     StatusNBuff[0].SetActive(false);
     StatusNBuff[1].SetActive(false);
     StatusNBuff[2].SetActive(false);
     Sommoned[0]   = false;
     Sommoned[1]   = false;
     Sommoned[2]   = false;
     ons           = false;
     isOn          = false;
     mobAttackturn = 0;
     Updating();
     StartSommonEnemy();
 }
Пример #2
0
 private void Start()
 {
     batsys  = gameObject.GetComponent <BattleSystem>();
     Lookimg = LookCard.GetComponent <Image>();
     rts     = Arrows.GetComponent <RectTransform>();
     ab      = gameObject.GetComponent <AnemyBattle>();
     ma      = gameObject.GetComponent <MobAnime>();
     csc     = gameObject.GetComponent <Cardsc>();
     Dm      = gameObject.GetComponent <DamageSystem>();
     Power   = Powergo.GetComponent <Text>();
     HP      = HPgo.GetComponent <Text>();
     SommonMonster[0].SetActive(false);
     SommonMonster[1].SetActive(false);
     SommonMonster[2].SetActive(false);
     Sommoned[0] = false;
     Sommoned[1] = false;
     Sommoned[2] = false;
     StatusNBuff[0].SetActive(false);
     StatusNBuff[1].SetActive(false);
     StatusNBuff[2].SetActive(false);
     BuffExp.SetActive(false);
     ons       = false;
     isOn      = false;
     Seleting  = false;
     isExplain = false;
     xpos      = 0f;
     Updating();
 }