public void blendCamera(Camera camera, float blendTime, Interpolators.interpolatorFunc interpolatorFunc) { MixedCamera mc = new MixedCamera(); mc.blendTime = blendTime; mc.cam = camera; mc.elapsedTime = 0.0f; mc.weight = blendTime <= 0.0f ? 1.0f : 0.0f; mc.interpolatorFunc = interpolatorFunc; mixedCameras.Add(mc); }
public void BlendCamera(Camera cam, float blendTime, Interpolators.InterpolaltorFunc interpolatorFunc) { MixedCamera mc = new MixedCamera(); mc.BlendTime = blendTime; mc.Cam = cam; mc.ElapsedTime = 0.0f; mc.Weight = blendTime <= 0.0f ? 1.0f : 0.0f; mc.InterpolatorFunc = interpolatorFunc; MixedCameras.Add(mc); }