public void LevelUp() { if (level >= Missions.MAX_LEVEL) { return; } Level l = Missions.LEVELS[level]; foreach (Mission mission in l.missions) { Analytic.EventProperties("Missions", mission.name + " " + mission.target, Analytic.Round(mission.current()).ToString()); } foreach (Mission mission in l.missions) { if (mission.clear != null) { mission.clear(); } } if (l.gift == Gifts.catbox && !isCanGetSimpleBox) { Missions.AddGift(level, Gifts.aquariumSmall, 10); } if (l.gift == Gifts.aquariumSmall) { UpdateCoins(l.giftCount, true); } else if (l.gift == Gifts.sausage) { UpdateSpins(l.giftCount, true); } else if (l.gift == Gifts.catbox) { GetSimpleCatbox(); } else if (l.gift == Gifts.boosterbox) { GetBonusBox(); } if (l.giftSprite == gameplay.boosts.time.sprite) { GetBoost(gameplay.boosts.time, 3); } else if (l.giftSprite == gameplay.boosts.experience.sprite) { GetBoost(gameplay.boosts.experience, 3); } else if (l.giftSprite == gameplay.boosts.multiplier.sprite) { GetBoost(gameplay.boosts.multiplier, 3); } else if (l.giftSprite == gameplay.boosts.firework.sprite) { GetBoost(gameplay.boosts.firework, 3); } UpdateLevel(level + 1, true); ui.header.UpdateLevel(); achievements.OnLevelUp(); Analytic.EventLevelUp(level); }