void AddMissionItem(int missionId) { MissionSelItem_N AddItem = Instantiate(mPrefab) as MissionSelItem_N; AddItem.gameObject.name = "ItemName" + mSelIndex; mSelIndex++; AddItem.transform.parent = mUITable.transform; AddItem.transform.localPosition = Vector3.zero; AddItem.transform.localRotation = Quaternion.identity; AddItem.transform.localScale = Vector3.one; string strtitle = MissionRepository.GetMissionNpcListName(missionId, false); if (missionId == MissionManager.m_SpecialMissionID9) { if (EntityCreateMgr.Instance.IsRandomNpc(m_CurSelNpc)) { NpcMissionData missionData = m_CurSelNpc.GetUserData() as NpcMissionData; if (null != missionData && (missionData.mCurComMisNum >= missionData.mCompletedMissionCount || UINPCTalk.m_QuickZM)) { strtitle = "[ffff00]" + strtitle + "[-]"; } } } AddItem.SetMission(missionId, strtitle, this, m_Player); mMissionItemList.Add(AddItem); }
void AddCloseItem(int missionId) { MissionSelItem_N AddItem = Instantiate(mPrefab) as MissionSelItem_N; AddItem.gameObject.name = "ItemName" + mSelIndex; mSelIndex++; AddItem.transform.parent = mUITable.transform; AddItem.transform.localPosition = Vector3.zero; AddItem.transform.localRotation = Quaternion.identity; AddItem.transform.localScale = Vector3.one; AddItem.SetMission(missionId, PELocalization.GetString(8000010), "SubMission", this, m_Player); mMissionItemList.Add(AddItem); }
void ShowStorage() { MissionSelItem_N AddItem = Instantiate(mPrefab) as MissionSelItem_N; AddItem.gameObject.name = "ItemName" + mSelIndex; mSelIndex++; AddItem.transform.parent = mUITable.transform; AddItem.transform.localPosition = Vector3.zero; AddItem.transform.localRotation = Quaternion.identity; AddItem.transform.localScale = Vector3.one; AddItem.SetMission(-3, PELocalization.GetString(8000139), "cangkuarr", this, m_Player); mMissionItemList.Add(AddItem); }
void AddMissionReplyItem(int missionId) { MissionSelItem_N AddItem = Instantiate(mPrefab) as MissionSelItem_N; AddItem.gameObject.name = "ItemName" + mSelIndex; mSelIndex++; AddItem.transform.parent = mUITable.transform; AddItem.transform.localPosition = Vector3.zero; AddItem.transform.localRotation = Quaternion.identity; AddItem.transform.localScale = Vector3.one; string strtitle = ""; strtitle = MissionRepository.GetMissionNpcListName(missionId, true); AddItem.SetMission(missionId, strtitle, this, m_Player); mMissionItemList.Add(AddItem); }