public void EnablePrepDisplayer(CombatManager combatManager, MissionCharacterManager characterManager, MissionUIToggler uiToggler,ModeTextDisplayer modeTextDisplayer) { this.combatManager = combatManager; this.characterManager = characterManager; this.modeTextDisplayer = modeTextDisplayer; this.uiToggler = uiToggler; main = this; }
//public HandManager commonHandManager; public void EnableManager(MissionCharacterManager characterManager) { this.characterManager = characterManager; EnableAttachedHandDisplayer(); main = this; }
public void EnableCombatManager(CardsScreen cardsScreen, MissionCharacterManager characterManager, MissionUIToggler uiToggler, PrepHandManager prepDisplayer, ModeTextDisplayer modeTextDisplayer, CombatCardTargeter combatCardTargeter, AICombatCardSelector aiCardSelector) { this.cardsScreen=cardsScreen; this.characterManager = characterManager; this.uiToggler = uiToggler; this.prepManager = prepDisplayer; this.modeTextDisplayer = modeTextDisplayer; this.combatCardTargeter = combatCardTargeter; this.aiCardSelector = aiCardSelector; playerHandManager.EnableManager(characterManager); }
public void EnableCombatCardTargeter(CombatManager cardsScreen, MissionCharacterManager characterManager , MissionUIToggler uiToggler, ModeTextDisplayer modeTextDisplayer) { this.combatManager = cardsScreen; this.characterManager = characterManager; this.modeTextDisplayer = modeTextDisplayer; this.uiToggler = uiToggler; main = this; }