Пример #1
0
 private void OnCollisionEnter(Collision collision)
 {
     if (isInvicible)
     {
         return;
     }
     if (collision.gameObject.CompareTag("Enemy"))
     {
         isInvicible = true;
         miniGameManager.LoseHealth();
         invicibleCooldown = 0;
     }
 }