public void Zero_sized_board() { var input = ""; var expected = ""; Assert.Equal(expected, Minesweeper.Annotate(input)); }
public void No_rows() { var minefield = Array.Empty <string>(); var expected = Array.Empty <string>(); Assert.Equal(expected, Minesweeper.Annotate(minefield)); }
private void GenerateFleet() { Fleet = new Fleet(); Minesweeper m = new Minesweeper(); m.HeadCoordinate.X = 0; m.HeadCoordinate.Y = 1; Minesweeper m2 = new Minesweeper(); m2.HeadCoordinate.X = 0; m2.HeadCoordinate.Y = 9; m2.Orientation = Orientation.LEFT; Destroyer d = new Destroyer(); d.HeadCoordinate.X = 2; d.HeadCoordinate.Y = 2; Battleship b = new Battleship(); b.HeadCoordinate.X = 4; b.HeadCoordinate.Y = 3; b.Orientation = Orientation.LEFT; Fleet.AddShip(m); Fleet.AddShip(d); Fleet.AddShip(b); Fleet.AddShip(m2); }
public void Test1MoveThree() { // Arrange var boardInitializer = new TestBoardInitializer1(); var game = new Minesweeper(2, 8, 1, boardInitializer); game.Click(0, 0); game.Click(0, 7); // Act var wonGame = game.Click(1, 4); // Assert Assert.True(wonGame); // check that cells are uncovered Assert.AreEqual(1, game.Grid[0][0][0]); Assert.AreEqual(1, game.Grid[0][1][0]); Assert.AreEqual(1, game.Grid[0][2][0]); Assert.AreEqual(1, game.Grid[0][3][0]); Assert.AreEqual(0, game.Grid[0][4][0]); Assert.AreEqual(1, game.Grid[0][5][0]); Assert.AreEqual(1, game.Grid[0][6][0]); Assert.AreEqual(1, game.Grid[0][7][0]); Assert.AreEqual(1, game.Grid[1][0][0]); Assert.AreEqual(1, game.Grid[1][1][0]); Assert.AreEqual(1, game.Grid[1][2][0]); Assert.AreEqual(1, game.Grid[1][3][0]); Assert.AreEqual(1, game.Grid[1][4][0]); Assert.AreEqual(1, game.Grid[1][5][0]); Assert.AreEqual(1, game.Grid[1][6][0]); Assert.AreEqual(1, game.Grid[1][7][0]); }
public void Zero_sized_board() { var input = ""; var expected = ""; Assert.That(Minesweeper.Annotate(input), Is.EqualTo(expected)); }
public void Should_Allow_To_Add_Row() { var obj = new Minesweeper(2, 5); obj.AddRow(".*"); Assert.AreEqual(".*", obj.Current); }
/// <summary> /// Randomly distribute the mines across the game board. /// </summary> public void PlaceMines() { var minesPlaced = 0; var random = new Random(); while (minesPlaced < NumMines) { int x = random.Next(0, Width); int y = random.Next(0, Height); if (!Cells[x, y].IsMine) { Cells[x, y].CellType = CellType.Mine; minesPlaced += 1; } } for (var x = 0; x < Width; x++) { for (var y = 0; y < Height; y++) { var c = Cells[x, y]; c.NumMines = c.GetNeighborCells().Where(n => n.IsMine).Count(); } } Minesweeper.Invalidate(); }
public void No_rows() { var minefield = new string[0]; var expected = new string[0]; Assert.Equal(expected, Minesweeper.Annotate(minefield)); }
public void AllNeighborsOfCellWithoutAnyBombInNeighborhoodWillBeShown() { var minesweeper = new Minesweeper(new bool[3, 3]); minesweeper.CellChoosen(1, 1); Assert.AreEqual(" 0 1 2\n0 \n1 \n2 \n", minesweeper.GetActualViewOfField()); }
public void Should_Initialize_Col_And_Row() { var obj = new Minesweeper(2, 5); Assert.AreEqual(2, obj.ColsNb); Assert.AreEqual(5, obj.RowsNb); }
public void Should_Throw_Exception_When_Field_Mismatch_Excepted() { var obj = new Minesweeper(2, 2); obj.AddRow("*."); var result = obj.SolveField(); }
public void CellWithBoombInNeighborhoodIsShownAsCellScore() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { true, true, true } }); Assert.AreEqual('-', minesweeper.ShowCell(0, 1)); }
public void CellWithEightBombsInNeighborhoodHasScoreEight() { var minesweeper = new Minesweeper(new[, ] { { true, true, true }, { true, false, true }, { true, true, true } }); Assert.AreEqual(8, minesweeper.GetCellScore(1, 1)); }
public void CellWithThreeBombsInNeighborhoodHasScoreThree() { var minesweeper = new Minesweeper(new[, ] { { true, true }, { false, true } }); Assert.AreEqual(3, minesweeper.GetCellScore(1, 0)); }
public void CellWithOneBombInNeighborhoodHasScoreOne() { var minesweeper = new Minesweeper(new[, ] { { false, true }, { false, false } }); Assert.AreEqual(1, minesweeper.GetCellScore(0, 0)); }
public void ReturnsYouWinWhenAllCellsWithoutBombsAreShown() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { false, false, true } }); Assert.AreEqual("You win!", minesweeper.NextMove(0, 0)); }
public void ThereIsABombAtFieldWithBomb() { var minesweeper = new Minesweeper(new[, ] { { true } }); Assert.IsTrue(minesweeper.IsBomb(0, 0)); }
public void ReturnsGameOverOnBombChoosen() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { false, false, true } }); Assert.AreEqual("Game over!", minesweeper.NextMove(2, 2)); }
public void ReturnsNextRoundViewRepresentationOfField() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { false, false, true } }); Assert.AreEqual(" 0 1 2\n0- - -\n1- 1 -\n2- - -\n", minesweeper.NextMove(1, 1)); }
public void CellWithoutBombsInNeighborhoodHasScoreZero() { var minesweeper = new Minesweeper(new[, ] { { false, false }, { false, false } }); Assert.AreEqual(0, minesweeper.GetCellScore(0, 0)); }
public void CellWithThreeBombsAtFieldAndZeroInNeighborhoodHasScoreZero() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { true, true, true } }); Assert.AreEqual(0, minesweeper.GetCellScore(0, 0)); }
public void CellWithTwoBombsInNeighborhoodHasScoreTwo() { var minesweeper = new Minesweeper(new[, ] { { false, true, true }, { false, false, false }, { false, false, false } }); Assert.AreEqual(2, minesweeper.GetCellScore(1, 2)); }
public void CreatesViewRepresentaionOfField() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { false, false, true } }); minesweeper.CellChoosen(0, 0); Assert.AreEqual(" 0 1 2\n0 \n1 1 1\n2 1 -\n", minesweeper.GetActualViewOfField()); }
public void AllCellsExceptTheBombsOnTheEdgesWillBeDisplayedOnMiddleBombChoosen() { var minesweeper = new Minesweeper(new[, ] { { true, true, true, true, true }, { true, false, false, false, true }, { true, false, false, false, true }, { true, false, false, false, true }, { true, true, true, true, true } }); minesweeper.CellChoosen(2, 2); Assert.AreEqual(" 0 1 2 3 4\n0- - - - -\n1- 5 3 5 -\n2- 3 3 -\n3- 5 3 5 -\n4- - - - -\n", minesweeper.GetActualViewOfField()); }
public void ChoosenCellWithThreeBombsInNeighborhoodWillBeShown() { var minesweeper = new Minesweeper(new[, ] { { false, false, false }, { false, false, false }, { true, true, true } }); minesweeper.CellChoosen(1, 1); Assert.AreEqual(" 0 1 2\n0- - -\n1- 3 -\n2- - -\n", minesweeper.GetActualViewOfField()); }
/// <summary> /// User opened a mine and lost. Reveal the locations of the remaining mines /// and then restart the game. /// </summary> public void RevealMines() { // Reveal where the mines where GameOver = true; Minesweeper.Invalidate(); // Ask to play again HandleGameOver(gameWon: false); }
public void Should_Find_One_Mine() { var obj = new Minesweeper(2, 1); obj.AddRow("*."); var result = obj.SolveField(); Assert.AreEqual("*1", result); }
public static void Main(string[] args) { //var t = new Tetris(); //var d = new Doodle(); //var a = new Arkanoid(); //var s = new Snake(); var m = new Minesweeper(); //var f = new Fifteen(); }
public void Uncover_FlaggedCell_DoNothing() { Minesweeper.GenerateGameBoard(10, 10); var board = Minesweeper.GameBoard.Board; board[2, 2].Display = Display.Flag; Minesweeper.Uncover(2, 2); Assert.AreEqual(Display.Flag, board[2, 2].Display); }
public void Uncover_Mine_GameStatusSetToGameOver() { Minesweeper.GenerateGameBoard(10, 10); var board = Minesweeper.GameBoard.Board; board[2, 2].State = State.Mine; Minesweeper.Uncover(2, 2); Assert.AreEqual(GameStatus.GameOver, Minesweeper.GameStatus); }
public static void Main(string[] аргументи) { Minesweeper gameMinesweeper = new Minesweeper(); gameMinesweeper.Start(); }
public void Setup() { _minesweeper = new Minesweeper(); }