Пример #1
0
        public void MinerMine_FromLowerThanTo_FromIsZero()
        {
            double hydrogenFrom     = 1E4;
            double commonMetalsFrom = 1E3;
            double rareElementsFrom = 2E3;

            double hydrogenTo     = 1E5;
            double commonMetalsTo = 1E5;
            double rareElementsTo = 1E5;

            Resources from = new Resources(hydrogenFrom, commonMetalsFrom, rareElementsFrom);
            Resources to   = new Resources(hydrogenTo, commonMetalsTo, rareElementsTo);

            MinerFleet miner = new MinerFleet(10);

            miner.Mine(from, to);

            bool isFromIsZero = from.IsEqual(Resources.Zero);

            bool isToResourcesIncreased = (hydrogenTo < to.Hydrogen) &&
                                          (commonMetalsTo < to.CommonMetals) &&
                                          (rareElementsTo < to.RareEarthElements);

            Assert.IsTrue(isFromIsZero && isToResourcesIncreased);
        }
Пример #2
0
        /// <summary>
        ///     Инициализирует экземпляр класса звездной системы
        /// </summary>
        /// <param name="name"></param>
        /// <param name="systemStars"></param>
        /// <param name="planets"></param>
        public StarSystem(string name, IList <Star> stars, IList <Planet> planets)
        {
            this.Name        = name ?? throw new ArgumentNullException(nameof(name));
            this.systemStars = new List <Star>(stars) ?? throw new ArgumentNullException(nameof(stars));

            if (planets.Count > 255)
            {
                throw new ArgumentOutOfRangeException(nameof(planets), "Count can't be greater than 255");
            }

            this.systemPlanets = new List <Planet>(planets) ?? throw new ArgumentNullException(nameof(planets));

            this.Buildings = new SystemBuildings();

            this.systemMiners = new MinerFleet();

            foreach (var planet in this.SystemPlanets)
            {
                planet.PropertyChanged += this.Planet_PropertyChanged;
            }

            this.SetSystemPopulation();

            this.ColonizedCount = this.SetColonizedPlantes();

            SetMiners();
            this.SystemResources = new StarSystemResourceGenerator().GenerateResources();
        }
Пример #3
0
        public void MinerMine_FromIsZero_ImmediateReturn()
        {
            Resources from = new Resources(0, 0, 0);

            Resources to = new Resources(1E5, 1E5, 1E5);

            MinerFleet miner = new MinerFleet(10);

            miner.Mine(from, to);

            Assert.IsTrue(from.IsEqual(Resources.Zero));
        }
Пример #4
0
        public void MinerMine_FromGreaterThanTo_CorrectExtraction()
        {
            double hydrogenFrom     = 1E6;
            double commonMetalsFrom = 12E6;
            double rareElementsFrom = 23E6;

            double hydrogenTo     = 1E5;
            double commonMetalsTo = 1E5;
            double rareElementsTo = 1E5;

            Resources from = new Resources(hydrogenFrom, commonMetalsFrom, rareElementsFrom);
            Resources to   = new Resources(hydrogenTo, commonMetalsTo, rareElementsTo);

            Resources sumBefore = new Resources(
                from.Hydrogen + to.Hydrogen,
                from.CommonMetals + to.CommonMetals,
                from.RareEarthElements + to.RareEarthElements
                );

            MinerFleet miner = new MinerFleet(10);

            miner.Mine(from, to);

            Resources sumAfter = new Resources(
                from.Hydrogen + to.Hydrogen,
                from.CommonMetals + to.CommonMetals,
                from.RareEarthElements + to.RareEarthElements
                );

            bool isResourcesAmountSame = sumBefore.IsEqual(sumAfter);

            bool isFromResourcesDecreased = (hydrogenFrom > from.Hydrogen) &&
                                            (commonMetalsFrom > from.CommonMetals) &&
                                            (rareElementsFrom > from.RareEarthElements);

            bool isToResourcesIncreased = (hydrogenTo < to.Hydrogen) &&
                                          (commonMetalsTo < to.CommonMetals) &&
                                          (rareElementsTo < to.RareEarthElements);

            Assert.IsTrue(isResourcesAmountSame && isFromResourcesDecreased && isToResourcesIncreased);
        }