Пример #1
0
        private void SpawnBoss()
        {
            if (Bosses == null)
            {
                return;
            }

            Point3D p = SpawnPoints[0];

            ConvertOffset(ref p);

            CurrentBoss = Activator.CreateInstance(Bosses[0]) as ShadowguardBoss;
            Bosses.Remove(Bosses[0]);

            if (CurrentBoss != null)
            {
                CurrentBoss.MoveToWorld(p, Map.TerMur);
            }

            if (Bosses.Count == 0)
            {
                CurrentBoss.IsLastBoss = true;
            }

            if (Minax != null && Minax.Alive)
            {
                if (CurrentBoss is Juonar)
                {
                    Minax.Say(1156258); // You shall burn as Trinsic burned at the hands of the Vile Lich Juo'nar!
                }
                else if (CurrentBoss is Anon)
                {
                    Minax.Say(1156259); // Oh Anon my dear! Deal with these pesky intruders will you? Burn them to ASH!
                }
                else if (CurrentBoss is Virtuebane)
                {
                    Minax.Say(1156260); // You didn't think that ridiculous pie trick would work twice in a row? Virtuebane I command thee destroy these vile creatures!
                }
                else
                {
                    Minax.Say(1156261); // And now you shall bow to the King of Kings! Suffer at the hands of the Feudal Lord Ozymandias!
                }
            }
        }
Пример #2
0
        public override void OnCreatureKilled(BaseCreature bc)
        {
            if (Bosses != null && bc is ShadowguardBoss && bc == CurrentBoss)
            {
                if (Bosses.Count > 0)
                {
                    SpawnBoss();
                }
                else
                {
                    if (Minax != null && Minax.Alive)
                    {
                        Minax.Say(1156257); // How...How could this happen! I shall nay be bested by mere mortals! We shall meet again vile heroes!
                    }
                    GiveRewardTitle();

                    CompleteEncounter();
                }
            }
        }