Пример #1
0
    public void Min_XGreaterThanY_ReturnY()
    {
        var task   = new MinTask();
        var result = task.Min(2, 1);

        Assert.AreEqual(1, result);
    }
Пример #2
0
    public void Min_XEqualsY_ReturnX()
    {
        var task   = new MinTask();
        var result = task.Min(1, 1);

        Assert.AreEqual(1, result);
    }
Пример #3
0
    public void Min_XLessThanY_ReturnX()
    {
        var task   = new MinTask();
        var result = task.Min(1, 2);

        Assert.AreEqual(1, result);
    }
Пример #4
0
    float CreateMinorTasks(List <MinorTask> mTasks)
    {
        float initialY = text.preferredHeight * -1;

        foreach (MinorTask s in mTasks)
        {
            GameObject mt = Instantiate(minorTaskPrefab, this.transform);
            MinTask    m  = mt.GetComponent <MinTask>();
            minorTasks.Add(s, m);
            initialY -= m.AssignTask(s.task, initialY);
        }
        return(initialY);
    }