Пример #1
0
 private void Init(RelayTwo pRelay)
 {
     paused              = false;
     isReadyToPlay       = false;
     relay               = pRelay;
     dialogueRunner      = new DialogueRunner(relay, Language.DEFAULT);
     roomRunner          = new RoomRunner(relay);
     programRunner       = new ProgramRunner(relay);
     sourceCodeDispenser = new SourceCodeDispenser(relay);
     timetableRunner     = new TimetableRunner(relay);
     settings            = new WorldSettings(relay);
     tingRunner          = new MimanTingRunner(relay, dialogueRunner, programRunner, sourceCodeDispenser, roomRunner, timetableRunner, settings);
     grimmApiDefinitions = new MimanGrimmApiDefinitions(this);
     grimmApiDefinitions.RegisterFunctions();
     grimmApiDefinitions.RegisterExpressions();
     translator = new Translator(Translator.Language.SWEDISH);
 }
Пример #2
0
		private void Init(RelayTwo pRelay)
        {
			paused = false;
			isReadyToPlay = false;
			relay = pRelay;
			dialogueRunner = new DialogueRunner(relay, Language.DEFAULT);
			roomRunner = new RoomRunner(relay);
			programRunner = new ProgramRunner(relay);
			sourceCodeDispenser = new SourceCodeDispenser(relay);
			timetableRunner = new TimetableRunner(relay);
			settings = new WorldSettings(relay);
            tingRunner = new MimanTingRunner(relay, dialogueRunner, programRunner, sourceCodeDispenser, roomRunner, timetableRunner, settings);
			grimmApiDefinitions = new MimanGrimmApiDefinitions(this);
			grimmApiDefinitions.RegisterFunctions();
			grimmApiDefinitions.RegisterExpressions();
			translator = new Translator (Translator.Language.SWEDISH);
		}