public void RenderData(MilestoneData data)
        {
            if (_gauge != null)
            {
                _gauge.RemoveFromSuperview();
            }

            MilestoneDataItem milestone = data
                                          .OrderBy(m => m.created_at)
                                          .LastOrDefault();

            if (milestone != null)
            {
                CreateGauge(milestone);
                _milestoneTitle.Text       = milestone.title;
                _milestoneDescription.Text = milestone.description;
            }
        }
        void CreateGauge(MilestoneDataItem milestone)
        {
            NSNumber max = milestone.closed_issues + milestone.open_issues;

            // create a gauge
            _gauge = new SGaugeRadial(new RectangleF(0, 0, 350, 350), 0, max);
            this.Add(_gauge);

            // add some qual ranges
            double rangeSpacing = Math.Floor((double)max / 5.0);
            var    ranges       = new List <SGaugeQualitativeRange>()
            {
                new SGaugeQualitativeRange(0, (double)max - rangeSpacing * 3, UIColor.LightGray),
                new SGaugeQualitativeRange((double)max - rangeSpacing * 3, (double)max - rangeSpacing * 2, UIColor.Green),
                new SGaugeQualitativeRange((double)max - rangeSpacing * 2, (double)max - rangeSpacing, UIColor.Orange),
                new SGaugeQualitativeRange((double)max - rangeSpacing, max, UIColor.Red)
            };

            _gauge.QualitativeRanges = ranges.ToArray();

            // set ticks
            _gauge.Axis.MajorTickFrequency = 5.0f;
            _gauge.Axis.MinorTickFrequency = 1.0f;

            // qual range styling
            _gauge.Style.QualitativeInnerPosition = 0.3f;
            _gauge.Style.QualitativeOuterPosition = 0.7f;

            // background style
            _gauge.Style.BevelWidth           = 0.0f;
            _gauge.Style.InnerBackgroundColor = UIColor.Clear;
            _gauge.Style.OuterBackgroundColor = UIColor.Clear;

            // needle style
            _gauge.Style.NeedleColor = UIColor.Black;

            _gauge.Style.GlassColor = UIColor.Clear;

            // set the current value
            _gauge.Value = milestone.closed_issues;
        }