//private unsafe int HookFunc(IntPtr userdata, IntPtr ev) public unsafe void EventHandler(ref SDL_Event e) { // SDL_Event* e = (SDL_Event*) ev; switch (e.type) { case SDL_EventType.SDL_AUDIODEVICEADDED: Console.WriteLine("AUDIO ADDED: {0}", e.adevice.which); break; case SDL_EventType.SDL_AUDIODEVICEREMOVED: Console.WriteLine("AUDIO REMOVED: {0}", e.adevice.which); break; case SDL_EventType.SDL_WINDOWEVENT: switch (e.window.windowEvent) { case SDL_WindowEventID.SDL_WINDOWEVENT_ENTER: Mouse.MouseInWindow = true; break; case SDL_WindowEventID.SDL_WINDOWEVENT_LEAVE: Mouse.MouseInWindow = false; break; case SDL_WindowEventID.SDL_WINDOWEVENT_FOCUS_GAINED: Plugin.OnFocusGained(); // SDL_CaptureMouse(SDL_bool.SDL_TRUE); //Log.Message(LogTypes.Debug, "FOCUS"); break; case SDL_WindowEventID.SDL_WINDOWEVENT_FOCUS_LOST: Plugin.OnFocusLost(); //Log.Message(LogTypes.Debug, "NO FOCUS"); //SDL_CaptureMouse(SDL_bool.SDL_FALSE); break; case SDL_WindowEventID.SDL_WINDOWEVENT_TAKE_FOCUS: //Log.Message(LogTypes.Debug, "TAKE FOCUS"); break; case SDL_WindowEventID.SDL_WINDOWEVENT_HIT_TEST: break; } break; case SDL_EventType.SDL_SYSWMEVENT: break; case SDL_EventType.SDL_KEYDOWN: if (Plugin.ProcessHotkeys((int)e.key.keysym.sym, (int)e.key.keysym.mod, true)) { _ignoreNextTextInput = false; Engine.SceneManager.CurrentScene.OnKeyDown(e.key); KeyDown?.Raise(e.key); } else { _ignoreNextTextInput = true; } break; case SDL_EventType.SDL_KEYUP: Engine.SceneManager.CurrentScene.OnKeyUp(e.key); KeyUp.Raise(e.key); break; case SDL_EventType.SDL_TEXTINPUT: if (_ignoreNextTextInput) break; fixed(SDL_Event *ev = &e) { string s = StringHelper.ReadUTF8(ev->text.text); if (!string.IsNullOrEmpty(s)) { Engine.SceneManager.CurrentScene.OnTextInput(s); TextInput.Raise(s); } } break; case SDL_EventType.SDL_MOUSEMOTION: Mouse.Update(); if (Mouse.IsDragging) { Engine.SceneManager.CurrentScene.OnMouseDragging(); MouseDragging.Raise(); } if (Mouse.IsDragging && !_dragStarted) { DragBegin.Raise(); _dragStarted = true; } break; case SDL_EventType.SDL_MOUSEWHEEL: Mouse.Update(); bool isup = e.wheel.y > 0; Plugin.ProcessMouse(0, e.wheel.y); Engine.SceneManager.CurrentScene.OnMouseWheel(isup); MouseWheel.Raise(isup); break; case SDL_EventType.SDL_MOUSEBUTTONUP: case SDL_EventType.SDL_MOUSEBUTTONDOWN: Mouse.Update(); bool isDown = e.type == SDL_EventType.SDL_MOUSEBUTTONDOWN; if (_dragStarted && !isDown) { DragEnd.Raise(); _dragStarted = false; } SDL_MouseButtonEvent mouse = e.button; switch ((uint)mouse.button) { case SDL_BUTTON_LEFT: if (isDown) { Mouse.Begin(); Mouse.LButtonPressed = true; Mouse.LDropPosition = Mouse.Position; Mouse.CancelDoubleClick = false; uint ticks = SDL_GetTicks(); if (Mouse.LastLeftButtonClickTime + Mouse.MOUSE_DELAY_DOUBLE_CLICK >= ticks) { Mouse.LastLeftButtonClickTime = 0; var res = Engine.SceneManager.CurrentScene.OnLeftMouseDoubleClick(); MouseDoubleClickEventArgs arg = new MouseDoubleClickEventArgs(Mouse.Position.X, Mouse.Position.Y, MouseButton.Left); LeftMouseDoubleClick.Raise(arg); if (!arg.Result && !res) { Engine.SceneManager.CurrentScene.OnLeftMouseDown(); LeftMouseButtonDown.Raise(); } else { Mouse.LastLeftButtonClickTime = 0xFFFF_FFFF; } break; } Engine.SceneManager.CurrentScene.OnLeftMouseDown(); LeftMouseButtonDown.Raise(); Mouse.LastLeftButtonClickTime = Mouse.CancelDoubleClick ? 0 : ticks; } else { if (Mouse.LastLeftButtonClickTime != 0xFFFF_FFFF) { Engine.SceneManager.CurrentScene.OnLeftMouseUp(); LeftMouseButtonUp.Raise(); } Mouse.LButtonPressed = false; Mouse.End(); Mouse.LastClickPosition = Mouse.Position; } break; case SDL_BUTTON_MIDDLE: if (isDown) { Mouse.Begin(); Mouse.MButtonPressed = true; Mouse.MDropPosition = Mouse.Position; Mouse.CancelDoubleClick = false; uint ticks = SDL_GetTicks(); if (Mouse.LastMidButtonClickTime + Mouse.MOUSE_DELAY_DOUBLE_CLICK >= ticks) { Mouse.LastMidButtonClickTime = 0; var res = Engine.SceneManager.CurrentScene.OnMiddleMouseDoubleClick(); MouseDoubleClickEventArgs arg = new MouseDoubleClickEventArgs(Mouse.Position.X, Mouse.Position.Y, MouseButton.Middle); MidMouseDoubleClick.Raise(arg); if (!arg.Result && !res) { Engine.SceneManager.CurrentScene.OnMiddleMouseDown(); MidMouseButtonDown.Raise(); } break; } Plugin.ProcessMouse(e.button.button, 0); Engine.SceneManager.CurrentScene.OnMiddleMouseDown(); MidMouseButtonDown.Raise(); Mouse.LastMidButtonClickTime = Mouse.CancelDoubleClick ? 0 : ticks; } else { MidMouseButtonUp.Raise(); Mouse.MButtonPressed = false; Mouse.End(); } break; case SDL_BUTTON_RIGHT: if (isDown) { Mouse.Begin(); Mouse.RButtonPressed = true; Mouse.RDropPosition = Mouse.Position; Mouse.CancelDoubleClick = false; uint ticks = SDL_GetTicks(); if (Mouse.LastRightButtonClickTime + Mouse.MOUSE_DELAY_DOUBLE_CLICK >= ticks) { Mouse.LastRightButtonClickTime = 0; var res = Engine.SceneManager.CurrentScene.OnRightMouseDoubleClick(); MouseDoubleClickEventArgs arg = new MouseDoubleClickEventArgs(Mouse.Position.X, Mouse.Position.Y, MouseButton.Right); RightMouseDoubleClick.Raise(arg); if (!arg.Result && !res) { Engine.SceneManager.CurrentScene.OnRightMouseDown(); RightMouseButtonDown.Raise(); } else { Mouse.LastRightButtonClickTime = 0xFFFF_FFFF; } break; } Engine.SceneManager.CurrentScene.OnRightMouseDown(); RightMouseButtonDown.Raise(); Mouse.LastRightButtonClickTime = Mouse.CancelDoubleClick ? 0 : ticks; } else { if (Mouse.LastRightButtonClickTime != 0xFFFF_FFFF) { Engine.SceneManager.CurrentScene.OnRightMouseUp(); RightMouseButtonUp.Raise(); } Mouse.RButtonPressed = false; Mouse.End(); } break; case SDL_BUTTON_X1: if (isDown) { Plugin.ProcessMouse(e.button.button, 0); } break; case SDL_BUTTON_X2: if (isDown) { Plugin.ProcessMouse(e.button.button, 0); } break; } break; } }