public void Attack(Agent agent, Point2D point) { if (!MicroController.TryAttack(agent, point, CustomControllers)) { Tyr.Bot.MicroController.Attack(agent, point); } }
public void Attack(Agent agent, Point2D point) { if (MicroController.TryAttack(agent, point, BeforeControllers)) { return; } if (Bot.Main.MicroController.TryAttack(agent, point)) { return; } if (MicroController.TryAttack(agent, point, AfterControllers)) { return; } agent.Order(Abilities.ATTACK, point); }