// Use this for initialization void Start() { nivel = PlayerPrefs.GetInt("nivel"); if (nivel == 0) { PlayerPrefs.SetInt("nivel", 1); } ControladorDOJogo = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameControler>(); SomJogador = GameObject.FindGameObjectWithTag("SONS").GetComponent <MeuSom>(); myWalk = GetComponent <Animator>(); meuSprite = GetComponent <SpriteRenderer>(); posA = transform.position.x; nivelSkin(); }
void Start() { SomJogador = GameObject.FindGameObjectWithTag("SONS").GetComponent <MeuSom>(); }