Пример #1
0
    void Start()
    {
        controller = GetComponent <Controller2D>();

        gravity               = -(2 * maxJumpHeight) / Mathf.Pow(TimeToJumpApex, 2);
        maxJumpForce          = Mathf.Abs(gravity * TimeToJumpApex);
        minJumpForce          = Mathf.Sqrt(2 * Mathf.Abs(gravity) * minJumpHeight);
        spriteRenderer        = GetComponent <SpriteRenderer>();
        spriteRenderer.sprite = Man;

        startPosition = transform.position;
        jumpDelay     = 0;
        coin          = GameObject.Find("Coin");
        mc            = GameObject.Find("Main Camera").GetComponent <MetroidvaniaCamera>();
    }
Пример #2
0
 void Start()
 {
     playerScript = GameObject.Find("Player").GetComponent <Player>();
     playerSR     = GameObject.Find("Player").GetComponent <SpriteRenderer>();
     mc           = GameObject.Find("Main Camera").GetComponent <MetroidvaniaCamera>();
 }