public MethodWrapper(MethodDefinition targetMethod, MethodReference invokeTargetMethod, TypeWrapper declaringType, TypeWrapper returnType, TypeWrapper[] parameters) { this.TargetMethod = targetMethod; this.InvokeTargetMethod = invokeTargetMethod; this.DeclaringType = declaringType; this.ReturnType = returnType; this.Parameters = parameters; MethodFlag none = MethodFlag.None; if (targetMethod.IsStatic) { none |= MethodFlag.Static; } using (Collection <CustomAttribute> .Enumerator enumerator = targetMethod.CustomAttributes.GetEnumerator()) { while (enumerator.MoveNext()) { TypeReference attributeType = enumerator.Current.AttributeType; if (attributeType.GetAssemblyName() == "UnityEngine") { if (attributeType.FullName == "UnityEngine.ImageEffectOpaque") { none |= MethodFlag.HasImageEffectOpaqueAttribute; } if (attributeType.FullName == "UnityEngine.ImageEffectTransformsToLDR") { none |= MethodFlag.HasImageEffectTransformsToLDRAttribute; } } } } this.Flags = none; }
/// <summary> /// 显示模式窗口 /// </summary> /// <returns>操作是否成功</returns> public void ShowDialog(MethodFlag f) { ShowDialog(); }