private void Start() { meteoritePointScript = GameObject.Find("MeteoritePoint").GetComponent <MeteoritePointScript>(); _currentCamera = Camera.main; }
MeteoritePointScript meteoritePointScript; // 用于获得所有存在的陨石 void Start() { user = GameObject.Find("GameScene").GetComponent <GameSceneScript>().user; meteoritePointScript = GameObject.Find("MeteoritePoint").GetComponent <MeteoritePointScript>(); health = user.EarthLevel * 100; }
void Awake() { user = UserProtobuf.Instance.UserDeserialization(); // 反序列化,读取User meteoritePointScript = GameObject.Find("MeteoritePoint").GetComponent <MeteoritePointScript>(); _currentCamera = Camera.main; }