Пример #1
0
        private void readMetadata(UnityBinaryReader reader)
        {
            // Read Header
            MetadataHeader.Read(reader);

            // Read Types
            int type_count = reader.ReadInt();

            Types = new SerializedType[type_count];
            for (int i = 0; i < type_count; i++)
            {
                Types[i].Read(reader);
                if (MetadataHeader.EnableTypeTree)
                {
                    Types[i].TypeTree = new TypeTree();
                    Types[i].TypeTree.Read(reader);
                }
            }
        }