public LaunchProgress(Window ownerWnd, MetaGameType gameType, IEnumerable<MetaAddon> addOns) { Owner = ownerWnd; InitializeComponent(); Loaded += (sender, args) => { Activate(); var ctx = new LaunchProgressViewModel(gameType, addOns); ctx.Dispatcher = Dispatcher; DataContext = ctx; ctx.OnRequestClose += (snd, evt) => { InstallSuccessfull = true; OK_Click(snd, evt); }; }; }
public LaunchProgressViewModel(MetaGameType gameType, IEnumerable<MetaAddon> addOns) { this.gameType = gameType; this.addOns = addOns; UpperProgressValue = UpperProgressLimit = 0; LowerProgressValue = LowerProgressLimit = 0; if (TorrentUpdater.CurrentState() != TorrentState.Seeding && TorrentUpdater.CurrentState() != TorrentState.Stopped) { UpperProgressValue = 0; UpperProgressLimit = 100; Closeable = true; TorrentUpdater.StatusCallbacks += TorrentStatusUpdate; } else GetInstallersMeta(); }