Пример #1
0
            public override byte[] Serialize(bool partofsomethingelse)
            {
                int  currentIndex = 0, length = 0;
                bool hasmetacomponents = false;

                byte[]        thischunk, scratch1, scratch2;
                List <byte[]> pieces = new List <byte[]>();
                GCHandle      h;
                IntPtr        ptr;
                int           x__size;

                //response
                if (response == null)
                {
                    response = new Messages.rosgardener.ChannelCommand();
                }
                pieces.Add(response.Serialize(true));
                //success
                thischunk    = new byte[1];
                thischunk[0] = (byte)((bool)success ? 1 : 0);
                pieces.Add(thischunk);
                //combine every array in pieces into one array and return it
                int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
                int __a_b__e = 0;

                byte[] __a_b__d = new byte[__a_b__f];
                foreach (var __p__ in pieces)
                {
                    Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                    __a_b__e += __p__.Length;
                }
                return(__a_b__d);
            }
Пример #2
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;
            IntPtr        ptr;
            int           x__size;

            //header
            if (header == null)
            {
                header = new Messages.rosgardener.ChannelCommand();
            }
            pieces.Add(header.Serialize(true));
            //message_id
            if (message_id == null)
            {
                message_id = "";
            }
            scratch1  = Encoding.ASCII.GetBytes((string)message_id);
            thischunk = new byte[scratch1.Length + 4];
            scratch2  = BitConverter.GetBytes(scratch1.Length);
            Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
            Array.Copy(scratch2, thischunk, 4);
            pieces.Add(thischunk);
            //message_body
            if (message_body == null)
            {
                message_body = "";
            }
            scratch1  = Encoding.ASCII.GetBytes((string)message_body);
            thischunk = new byte[scratch1.Length + 4];
            scratch2  = BitConverter.GetBytes(scratch1.Length);
            Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
            Array.Copy(scratch2, thischunk, 4);
            pieces.Add(thischunk);
            //attachments
            hasmetacomponents |= false;
            if (attachments == null)
            {
                attachments = new Messages.std_msgs.ByteMultiArray[0];
            }
            pieces.Add(BitConverter.GetBytes(attachments.Length));
            for (int i = 0; i < attachments.Length; i++)
            {
                //attachments[i]
                if (attachments[i] == null)
                {
                    attachments[i] = new Messages.std_msgs.ByteMultiArray();
                }
                pieces.Add(attachments[i].Serialize(true));
            }
            // combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }