Пример #1
0
        /// <summary>
        /// 发送消息 ,服务器接收的是CSChatMessage实体,他包含发送人,接收人,消息内容等信息
        /// </summary>
        /// <param name="msg"></param>
        /// <returns></returns>
        public Task ClientSendMsgToClient(CSChatMessage msg)
        {
            var groupName = MessageUtils.GetGroupName(msg.fromuser.userid.ToString(), msg.touser.userid.ToString());

            /*
             * 中间处理一下消息直接转发给(A,B所在组织,即聊天窗口)
             */
            msg.other   = new { t = MessageConfig.ClientTypeCTC };
            msg.msgtype = CSMessageType.Custom;//消息类型为普通消息
            return(Clients.Group(groupName).receiveMessage(msg));
        }
Пример #2
0
        /// <summary>
        /// 发送消息 (群组),服务器接收的是CSChatMessage实体,他包含发送人,接收人,消息内容等信息
        /// </summary>
        /// <param name="msg"></param>
        /// <returns></returns>
        public Task ClientSendMsgToGroup(CSChatMessage msg)
        {
            //获取要推送的组织名称
            var groupName = MessageUtils.GetGroupName(msg.touser.userid.ToString());

            //附加信息,为群信息
            msg.other = new { t = MessageConfig.ClientTypeCTG };
            //普通信息类型
            msg.msgtype = CSMessageType.Custom;
            return(Clients.Group(groupName).receiveMessage(msg));
        }
Пример #3
0
        /// <summary>
        /// 人对组聊天,连接服务器
        /// </summary>
        /// <param name="sendid">当前用户id</param>
        /// <param name="groupid">当前群组id</param>
        /// <returns></returns>
        public Task ClientToGroup(string sendid, string groupid)
        {
            if (sendid == null || groupid == null)
            {
                throw new ArgumentNullException("sendid or groupid can't be null");
            }
            string groupName = MessageUtils.GetGroupName(groupid);

            Groups.Add(CurrentUserConnectionId, groupName);
            //构建系统连接成功消息
            var msg = MessageUtils.GetSystemMessage(groupName, MessageConfig.ClientToGroupConnectedSucceed, new { t = MessageConfig.ClientTypeCTG, currentid = sendid, receiveid = groupid });

            //将消息推送到当前组 (A和B聊天的组) 同样调用receiveMessage方法
            return(Clients.Caller.receiveMessage(msg));
        }
Пример #4
0
        /// <summary>
        /// 人对人聊天 连接服务器
        /// </summary>
        /// <param name="sendid">发送人</param>
        /// <param name="receiveid">接收人</param>
        /// <returns></returns>
        public Task ClientToClient(string sendid, string receiveid)
        {
            if (sendid == null || receiveid == null)
            {
                throw new ArgumentNullException("sendid or receiveid can't be null");
            }
            //获取组名
            string groupName = MessageUtils.GetGroupName(sendid, receiveid);

            //将当前用户添加到此组织内
            Groups.Add(CurrentUserConnectionId, groupName);
            //构建系统连接成功消息
            //读取历史记录 --- 2016-3-7 修改
            var historyMsg = MessageUtils.GetHistoryMessage(sendid, receiveid);

            var msg = MessageUtils.GetSystemMessage(groupName, MessageConfig.ClientToClientConnectedSucceed, new { t = MessageConfig.ClientTypeCTC, currentid = sendid, receiveid = receiveid, history = historyMsg });

            //将消息推送到当前组 (A和B聊天的组) 同样调用receiveMessage方法

            return(Clients.Caller.receiveMessage(msg));
        }
Пример #5
0
        /// <summary>
        /// 发送消息 ,服务器接收的是CSChatMessage实体,他包含发送人,接收人,消息内容等信息
        /// </summary>
        /// <param name="msg"></param>
        /// <returns></returns>
        public Task ClientSendMsgToClient(AchieveEntity.CSChatMessage msg)
        {
            var groupName = MessageUtils.GetGroupName(msg.fromuser.userid.ToString(), msg.touser.userid.ToString());

            /*
             * 中间处理一下消息直接转发给(A,B所在组织,即聊天窗口)
             */
            msg.other   = new { t = "one" };
            msg.msgtype = AchieveEntity.CSMessageType.Custom;//消息类型为普通消息
            //添加消息记录
            Sys_Chatrecord cd = new Sys_Chatrecord();

            cd.F_Id            = System.Guid.NewGuid().ToString();
            cd.F_Type          = 1;
            cd.F_SendId        = msg.fromuser.userid.ToString();
            cd.F_Message       = msg.msg;
            cd.F_AcceptId      = msg.touser.userid.ToString();
            cd.F_CreatorTime   = DateTime.Now;
            cd.F_CreatorUserId = OperatorProvider.Provider.GetCurrent().UserCode;
            new Sys_LayimBLL().AddChatrecord(cd);
            return(Clients.Group(groupName).receiveMessage(msg));
        }
Пример #6
0
        /// <summary>
        /// 发送消息 (群组),服务器接收的是CSChatMessage实体,他包含发送人,接收人,消息内容等信息
        /// </summary>
        /// <param name="msg"></param>
        /// <returns></returns>
        public Task ClientSendMsgToGroup(AchieveEntity.CSChatMessage msg)
        {
            //获取要推送的组织名称
            var groupName = MessageUtils.GetGroupName(msg.touser.userid.ToString());

            //附加信息,为群信息
            msg.other = new { t = "group" };
            //普通信息类型
            msg.msgtype = AchieveEntity.CSMessageType.Custom;
            //添加消息记录
            Sys_Chatrecord cd = new Sys_Chatrecord();

            cd.F_Id            = System.Guid.NewGuid().ToString();
            cd.F_Type          = 2;
            cd.F_SendId        = msg.fromuser.userid.ToString();
            cd.F_Message       = msg.msg;
            cd.F_AcceptId      = msg.touser.userid.ToString();
            cd.F_CreatorTime   = DateTime.Now;
            cd.F_CreatorUserId = OperatorProvider.Provider.GetCurrent().UserCode;
            new Sys_LayimBLL().AddChatrecord(cd);
            return(Clients.Group(groupName).receiveMessage(msg));
        }