Пример #1
0
        private TMessageType ReadMessage(Message message, IServiceProvider serviceProvider)
        {
            TMessageType payload;
            var          bodyObject = JObject.Parse(Encoding.UTF8.GetString(message.Body));
            var          rawPayload = bodyObject["Payload"];

            if (rawPayload.Type == JTokenType.String)
            {
                payload = _serializer.DeserializeMessage(rawPayload.ToString());
            }
            else if (rawPayload.Type == JTokenType.Object)
            {
                payload = _serializer.DeserializeMessage((JObject)rawPayload);
            }
            else
            {
                throw new InternalErrorException($"Unexpected payload: {rawPayload.ToString()}");
            }

            if (payload == null)
            {
                throw new InternalErrorException($"Unknown SB payload");
            }

            return(payload);
        }
        protected override async Task ExecuteAsync(CancellationToken stoppingToken)
        {
            while (!stoppingToken.IsCancellationRequested)
            {
                var ctx = await _listener.GetContextAsync();

                try
                {
                    using (var scope = _serviceScopeFactory.CreateScope())
                    {
                        var    serviceProvider = scope.ServiceProvider;
                        string json            = await new StreamReader(ctx.Request.InputStream).ReadToEndAsync();
                        var    message         = _serializer.DeserializeMessage(json)
                                                 ?? throw new InternalErrorException($"Failed to parse message");

                        await ConsumeMessageAsync(message, serviceProvider);

                        ctx.Response.StatusCode = 200;
                        byte[] bytes = System.Text.Encoding.UTF8.GetBytes("ok");
                        ctx.Response.OutputStream.Write(bytes, 0, bytes.Length);
                    }
                }
                catch (Exception ex)
                {
                    var error = $"Error occurred consuming {ex.Message}";
                    ctx.Response.StatusCode = 500;
                    byte[] bytes = System.Text.Encoding.UTF8.GetBytes(error);
                    ctx.Response.OutputStream.Write(bytes, 0, bytes.Length);
                }

                ctx.Response.OutputStream.Close();
            }
        }
Пример #3
0
        private void ProcessMessage(ReceivedMessage receivedMessage)
        {
            try
            {
                var         senderHostId = HostMapping.GetHostIdForSocket(receivedMessage.SenderSocket);
                int         receipentHostId;
                BaseMessage deserializedMessage;

                logger.Debug("[CS] Received message from host with id = {senderHostId}", senderHostId);

                if (!HostMapping.IsHostGameMaster(senderHostId))
                {
                    // TODO: Decide what should be done if GameMaster has not connected yet (NoGameMaster)
                    receipentHostId = HostMapping.GetGameMasterHostId();

                    deserializedMessage = MessageSerializer.DeserializeMessage(receivedMessage.SerializedMessage);
                    deserializedMessage.SetAgentId(senderHostId);
                }
                else
                {
                    deserializedMessage = MessageSerializer.DeserializeMessage(receivedMessage.SerializedMessage, true);
                    receipentHostId     = deserializedMessage.AgentId;
                }

                logger.Debug("[CS] Message type = {id} (id = {indId})", deserializedMessage.MessageId, (int)deserializedMessage.MessageId);
                logger.Debug("[CS] Forwarding to host with id = {recipent}", receipentHostId);

                var receipentSocket = HostMapping.GetSocketForHostId(receipentHostId);

                NetworkComponent.SendMessage(receipentSocket, deserializedMessage);
            }
            catch (JsonSerializationException e)
            {
                logger.Error("[CS] {message}", e.Message);
            }
            catch (CommunicationErrorException e)
            {
                logger.Error("[CS] {message}", e.Message);

                // Socket has been closed or is invalid
                if (e.Type == CommunicationExceptionType.InvalidSocket)
                {
                    if (receivedMessage.SenderSocket == null)
                    {
                        return;
                    }

                    var senderHostId = HostMapping.GetHostIdForSocket(receivedMessage.SenderSocket);

                    // Message should be sent to GameMaster but error occured - abort
                    if (!HostMapping.IsHostGameMaster(senderHostId))
                    {
                        throw;
                    }
                }
            }
        }
Пример #4
0
        public void DeserializeMessage_ShouldReturnDerivedTypeMessage()
        {
            foreach (var message in messages)
            {
                var     serialized   = MessageSerializer.SerializeMessage(message);
                dynamic deserialized = MessageSerializer.DeserializeMessage(serialized);

                Assert.IsTrue(MessagingTestHelper.IsMessagePayloadDerived(deserialized));
            }
        }
Пример #5
0
        public void MessageSerializer_ShouldDeserializeAllTypesCorrectly()
        {
            foreach (var message in messages)
            {
                var serialized   = MessageSerializer.SerializeMessage(message);
                var deserialized = MessageSerializer.DeserializeMessage(serialized);
            }

            Assert.Pass();
        }
Пример #6
0
        public void DeserializeMessage_ShouldNotThrowIfSetToThrowButAgentIdSet()
        {
            foreach (var message in messages)
            {
                var serialized   = MessageSerializer.SerializeMessage(message);
                var deserialized = MessageSerializer.DeserializeMessage(serialized, true);
            }

            Assert.Pass();
        }
Пример #7
0
        public void DeserializeMessage_ShouldNotChangeValue()
        {
            foreach (var message in messages)
            {
                var serialized    = MessageSerializer.SerializeMessage(message);
                var deserialized  = MessageSerializer.DeserializeMessage(serialized);
                var newSerialized = MessageSerializer.SerializeMessage(deserialized);

                Assert.AreEqual(serialized, newSerialized);
            }
        }
Пример #8
0
        public void DeserializeMessage_ShouldNotSetUnrequiredFieldsForUndefinedError()
        {
            var     message      = MessageFactory.GetMessage(new UndefinedError(null, null));
            var     serialized   = MessageSerializer.SerializeMessage(message);
            dynamic deserialized = MessageSerializer.DeserializeMessage(serialized);

            var payload = deserialized.Payload as UndefinedError;

            Assert.IsNull(payload.Position);
            Assert.IsNull(payload.HoldingPiece);
        }
Пример #9
0
        public void DeserializeMessage_ShouldThrowIfSetToThrowWithoutAgentId()
        {
            foreach (var message in messages)
            {
                var serialized = MessagingTestHelper.SerializeWithoutProperties(message, "agentID");

                Assert.Throws <JsonSerializationException>(() => MessageSerializer.DeserializeMessage(serialized, true));
            }

            Assert.Pass();
        }
Пример #10
0
        public void MessageSerializer_ShouldSetAgentIdToZeroIfNotProvided()
        {
            foreach (var message in messages)
            {
                var serialized   = MessagingTestHelper.SerializeWithoutProperties(message, "agentID");
                var deserialized = MessageSerializer.DeserializeMessage(serialized);

                Assert.AreEqual(0, deserialized.AgentId);
            }

            Assert.Pass();
        }
Пример #11
0
        public void DeserializeMessage_ShouldReturnDerivedTypeMessageAfterAddingToList()
        {
            var deserializedMessages = new List <BaseMessage>();

            foreach (var message in messages)
            {
                var serialized = MessageSerializer.SerializeMessage(message);
                deserializedMessages.Add(MessageSerializer.DeserializeMessage(serialized));
            }

            foreach (var deserializedMessage in deserializedMessages)
            {
                dynamic dynamicMessage = deserializedMessage;
                Assert.IsTrue(MessagingTestHelper.IsMessagePayloadDerived(dynamicMessage));
            }
        }
Пример #12
0
        private void Configure()
        {
            _websocket.OnMessage +=
                (sender, e) => {
                var msg = MessageSerializer.DeserializeMessage(e.Data);
                switch (msg.Type)
                {
                case MessageType.Message:
                    if (msg.Sender == _repo.CurrentReceiver.Login)
                    {
                        DispatchIt(() => _repo.Messages.Add(msg));
                    }
                    else
                    {
                        DispatchIt(() => _repo.History[msg.Sender].Add(msg));
                    }
                    break;

                case MessageType.Error:
                    DispatchIt(() => _repo.Messages.Add(msg));
                    break;
                }
            };
        }