public void StartGame() { if (isBusy) { return; } if (StoreInventory.GetItemBalance(AnimineStoreAssets.BATTERY_VG_ITEM_ID) == 0) { GameObject msgPGO = LoadHUD(Constants.HUD_MESSAGE_POPUP); MessagePopup mPop = msgPGO.GetComponent <MessagePopup> (); mPop.SetText(LanguageManager.current.getText(LanguageNode.AddBattery)); return; } GameControl.current.GameStart(); gamePlay.SetActive(true); mainMenu.SetActive(false); dynamiteCount.text = StoreInventory.GetItemBalance(AnimineStoreAssets.DYNAMITE_VG_ITEM_ID) + ""; }