Пример #1
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != null)
     {
         Destroy(this.gameObject);
     }
 }
Пример #2
0
 protected virtual void Awake()
 {
     _AudienceInteractionManager = FindObjectOfType <AudienceInteractionManager>();
     _MessageFeedManager         = FindObjectOfType <MessageFeedManager>();
 }