public JoinCommand(MeshModifier.Info info, GameObject newRegion, List <MeshRenderer> renderers) : base(info) { this.newRegion = newRegion; deactivatedRenderers = new List <MeshRenderer>(renderers); }
public Command(MeshModifier.Info info) { this.info = info; }
public DropCommand(MeshModifier.Info info, List <MeshRenderer> renderers) : base(info) { this.renderers = new List <MeshRenderer>(renderers); }