IEnumerator Init() { yield return(new WaitForEndOfFrame()); // Menue Items initialisieren //menueItems = FindObjectsOfType<MenueItem>(); foreach (MenueItem menueItem in menueItems) { float width = menueItem.GetWidth(); SetMenueItemsPosition(menueItem.gameObject, 0.0f, -(width / 2)); } menueItemManager = new MenueItemManager(menueItems); if (skipTitle) { startSceneComplete = true; title.transform.position = title.endpos; Destroy(footer.gameObject); Destroy(pressButtonText.gameObject); StartCoroutine(ShowItems()); } else { float height = Camera.main.orthographicSize * 2.0f; float width = height * Camera.main.aspect; lines.size = new Vector2(width, lines.size.y); SetGUIPosition(lines.gameObject, 0.5f, 0.0f, 0, 1.5f); SetGUIPosition(company.gameObject, 0.0f, 0.0f, 3, 1.5f); } }
IEnumerator Init() { yield return(new WaitForEndOfFrame()); menueItemManager = new MenueItemManager(menueItems); selectedMenueItem = MENUEITEM_TYPE.NAN; questionManager.gameObject.SetActive(false); }