private void fullScreenModeToggleItem_ItemChosen(object sender, MenuToggleItemEventArgs e) { if (this.Graphics != null) { this.Graphics.ToggleFullScreen(); } }
public ToggleMenuItem(Game i_Game, string i_ItemName, List <object> i_ToggleItems) : base(i_Game, i_ItemName) { m_MenuToggleItemEventArgs = new MenuToggleItemEventArgs(); m_CurrentToggleItemIndex = 0; m_ToggleItems = new List <object>(); m_ToggleItems = i_ToggleItems; this.ItemNameText.StringToPrint = string.Format("{0}: {1}", this.ItemName, m_ToggleItems[m_CurrentToggleItemIndex].ToString()); }
private void playersToggleItem_ItemChosen(object sender, MenuToggleItemEventArgs e) { if (e.CurrentToggleItem.ToString() == "One") { m_GameManager.PlayersAmount = 1; } else { m_GameManager.PlayersAmount = 2; } }
private void soundEffectsVolumeToggleItem_ItemChosen(object sender, MenuToggleItemEventArgs e) { m_SoundManager.SetSoundEffectsVolume(convertVolumeFromDecimalToPercentage((int)e.CurrentToggleItem)); }
private void toggleSoundToggleItem_ItemChosen(object sender, MenuToggleItemEventArgs e) { m_SoundManager.ToggleMute(); }
private void mouseVisabilityToggleItem_ItemChosen(object sender, MenuToggleItemEventArgs e) { this.Game.IsMouseVisible = e.CurrentToggleItem.ToString() == "Visible"; }
private void allowWindowResizingToggleItem_ItemChosen(object sender, MenuToggleItemEventArgs e) { this.Game.Window.AllowUserResizing = e.CurrentToggleItem.ToString() == "On"; }