public MenuModel(IConsole window, string title, int current, int height, int width, MenuItem[] menuItems, MenuTheme theme) { Window = window; Title = title; Current = current; Height = height; Width = width; MenuItems = menuItems; Theme = theme; }
void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); return; } else { instance = this; } DontDestroyOnLoad(this.gameObject); }