public virtual void Cancel(bool value)
    {
        MenuSpectator MS = (MenuSpectator)PossesedPawn;

        if (MS && value)
        {
            MS.CloseMenuSplash();
        }
    }
    public override void Fire4(bool value)
    {
        MenuSpectator MS = (MenuSpectator)PossesedPawn;

        if (MS && value)
        {
            MS.CloseMenuSplash();
        }
    }