Пример #1
0
 void Start()
 {
     Menu     = FindObjectOfType <DropdownMenu>();
     Scroller = FindObjectOfType <MenuScroller>();
     Menu.Hide();
     Menu.StatsMenu.CreateStats();
 }
Пример #2
0
    private void Awake()
    {
        menuScroller = gameObject.GetComponent <MenuScroller>();
        originalButtonRectTransform = originalItemButton.gameObject.GetComponent <RectTransform>();

        SpawnButtons();
        SetUpButtons();
    }
Пример #3
0
 private void Awake()
 {
     GameData.Instance.Data.LoadDataObjects();
     _btnScripts     = new LevelButton[GameData.Instance.Data.LevelData.NumLevels + 1];
     _runtimeScripts = new GameObject("Runtime Scripts");
     _scroller       = _runtimeScripts.AddComponent <MenuScroller>();
     LoadingOverlay  = GameObject.Find("LoadScreen");
 }
Пример #4
0
 private void OnEnable()
 {
     current = this;
 }