void Start() { _rightObj = _rightHand.GetComponent <SteamVR_TrackedObject>(); _leftObj = _leftHand.GetComponent <SteamVR_TrackedObject>(); setupRightPointer(); setupLeftPointer(); _annotationManager = null; //GameObject annotationManagerGO = GameObject.Find("AnnotationManager"); //_annotationManager = annotationManagerGO.GetComponent<AnnotationManager>(); //_annotationManager.SetRightHand(_rightHand); DisableRightPointer(); DisableLeftPointer(); _menu = MenuOpened.None; _video = null; _playSpeed = 1; _slider = GameObject.Find("Timeline"); _controlDataset = Instantiate(Resources.Load("Prefabs/ControlDataset")) as GameObject; _controlDataset.SetActive(false); _representation = "Full"; annotationManagerByVideo = new Dictionary <CloudVideoPlayer, AnnotationManager>(); itemSelected = false; }
// Use this for initialization void Start() { _rightObj = _rightHand.GetComponent <SteamVR_TrackedObject>(); _leftObj = _leftHand.GetComponent <SteamVR_TrackedObject>(); setupRightPointer(); setupLeftPointer(); _annotationManager = null; DisableRightPointer(); DisableLeftPointer(); _menu = MenuOpened.None; _video = null; _playSpeed = 1; _slider = GameObject.Find("Timeline"); _representation = "Full"; annotationManagerByVideo = new Dictionary <CloudVideoPlayer, AnnotationManager>(); _annotationManager = new AnnotationManager(); _annotationManager.init(); itemSelected = false; spriteButtonSelected = (Sprite)Resources.Load("Textures/white", typeof(Sprite)); spriteButton = (Sprite)Resources.Load("Textures/border2", typeof(Sprite)); }
public override void InitializeVirtual() { InputManager = G.Sys.InputManager_; DisplayMenu(); MenuOpened.Broadcast(new MenuOpened.Data(this)); }
private void fire_OnDropDownOpened() { if (MenuOpened != null) { try { MenuOpened.Invoke(this, new ToolStripItemClickedEventArgs(this)); } catch { } } }
void SelectDataset() { Ray raycast = new Ray(_leftHand.transform.position, _leftHand.transform.forward); RaycastHit hit; bool bHit = Physics.Raycast(raycast, out hit); if (hit.transform != null) { Button b = hit.transform.gameObject.GetComponent <Button>(); if (b != null) { b.Select(); if (_leftController.GetPress(SteamVR_Controller.ButtonMask.Trigger)) { if (b.name == "PlaySpeed") { SetPlaybackSpeed(float.Parse(b.GetComponent <VRUIItem>().value)); return; } if (b.name == "Representation") { SetRepresentation(b.GetComponent <VRUIItem>().value); return; } if (_video != null && _video.configFile == b.name) { return; } else if (_video != null && _video.configFile != b.name) { _video.Close(); } _video = new CloudVideoPlayer(b.name, this); if (!annotationManagerByVideo.ContainsKey(_video)) { _annotationManager = new AnnotationManager(); _annotationManager.init(); _annotationManager.SetCloudVideo(_video); annotationManagerByVideo.Add(_video, _annotationManager); } CloseAllMenus(); DisableLeftPointer(); _menu = MenuOpened.None; } } } }
public void Initialize(IManager manager) { DontDestroyOnLoad(this); Flags.SubscribeEvents(); Instance = this; Manager = manager; Logger = LogManager.GetForCurrentAssembly(); Config = gameObject.AddComponent <ConfigurationLogic>(); RuntimePatcher.AutoPatch(); MenuOpened.Subscribe(OnGUIMenuOpened); CreateSettingsMenu(); }
public ContextActionsBulbPopup(UIElement parent) : base(parent) { UseLayoutRounding = true; TextOptions.SetTextFormattingMode(this, TextFormattingMode.Display); StaysOpen = true; AllowsTransparency = true; _headerImage = new Image(); _mainItem = new MenuItem { ItemContainerStyle = CreateItemContainerStyle(), Header = _headerImage, Padding = new Thickness(0), }; _mainItem.SubmenuOpened += (sender, args) => { if (ReferenceEquals(args.OriginalSource, _mainItem)) { _isOpen = true; MenuOpened?.Invoke(this, EventArgs.Empty); } }; Closed += (sender, args) => { if (_isOpen) { _isOpen = false; MenuClosed?.Invoke(this, EventArgs.Empty); } }; var menu = new Menu { Background = Brushes.Transparent, BorderBrush = _mainItem.BorderBrush, BorderThickness = _mainItem.BorderThickness, Items = { _mainItem } }; Child = menu; }
public ContextActionsBulbPopup(Control parent) : base(parent) { UseLayoutRounding = true; StaysOpen = true; _mainItem = new MenuItem { Styles = { CreateItemContainerStyle() }, Header = new Image { Source = this.FindStyleResource("Bulb") as IBitmap, Width = 16, Height = 16 } }; _mainItem.SubmenuOpened += (sender, args) => { if (ReferenceEquals(sender, _mainItem)) { _isOpen = true; MenuOpened?.Invoke(this, EventArgs.Empty); } }; Closed += (sender, args) => { if (_isOpen) { _isOpen = false; MenuClosed?.Invoke(this, EventArgs.Empty); } }; var menu = new Menu { Background = Brushes.Transparent, BorderBrush = _mainItem.BorderBrush, BorderThickness = _mainItem.BorderThickness, Items = new[] { _mainItem } }; Child = menu; }
public ContextActionsBulbPopup(Control parent) : base(parent) { UseLayoutRounding = true; StaysOpen = true; _headerImage = new DrawingPresenter(); _mainItem = new MenuItem { Styles = { CreateItemContainerStyle() }, Header = _headerImage }; _mainItem.SubmenuOpened += (sender, args) => { if (ReferenceEquals(sender, _mainItem)) { _isOpen = true; MenuOpened?.Invoke(this, EventArgs.Empty); } }; Closed += (sender, args) => { if (_isOpen) { _isOpen = false; MenuClosed?.Invoke(this, EventArgs.Empty); } }; var menu = new Menu { Background = Brushes.Transparent, BorderBrush = _mainItem.BorderBrush, BorderThickness = _mainItem.BorderThickness, Items = new[] { _mainItem } }; Child = menu; }
void EditAnnotations() { if (_rightController.GetPress(SteamVR_Controller.ButtonMask.Touchpad)) { if (!_annotationManager.IsAnnotationActive) { Vector2 touchpad = _rightController.GetAxis(EVRButtonId.k_EButton_SteamVR_Touchpad); //Debug.Log("Axis x = " + touchpad.x + " | Axis y = " + touchpad.y); if (touchpad.y > 0.7f) { _annotationManager.DisableDurationGO(); _annotationManager.DeleteAnnotation(); _annotationManager.currentAnnotationSelected = -1; _menu = MenuOpened.None; CloseAllMenus(); } else if (touchpad.y < -0.7f) { _annotationManager.currentAnnotationSelected = -1; _annotationManager.DisableDurationGO(); _menu = MenuOpened.None; CloseAllMenus(); } else if (touchpad.x > 0.7f) { _annotationManager.IncrementDuration(); } else if (touchpad.x < -0.7f) { _annotationManager.DecreaseDuration(); } /*else * { * _annotationManager.IsAnnotationActive = false; * _annotationManager.DisableAnnotations(); * } */ } } }
public void OnGUI() { //GUI.skin.font=f; // sorry for the if block if (ETGModGUI.CurrentMenu != ETGModGUI.MenuOpened.None) { if (!timeScale.HasValue && (ETGModGUI.CurrentMenu != ETGModGUI.MenuOpened.None)) { timeScale = Time.timeScale; Time.timeScale = 0; } if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Escape) { ETGModGUI.CurrentMenu = ETGModGUI.MenuOpened.None; ETGModGUI.UpdatePlayerState(); } } currentMenuScript.OnGUI(); //RandomSelector.OnGUI(); }
public ContextActionsBulbPopup(Control parent, Control placementTarget) { ((ISetLogicalParent)this).SetParent(parent); _placementTarget = placementTarget; UseLayoutRounding = true; StaysOpen = true; if (Application.Current.Styles.TryGetResource("Bulb", out object bulbIcon)) { _headerImage = new DrawingPresenter { Drawing = bulbIcon as Drawing, Height = 16, Width = 16 }; } _mainItem = new MenuItem { Styles = { CreateItemContainerStyle() }, Header = _headerImage, Margin = new Thickness(), Padding = new Thickness() }; _mainItem.SelectionChanged += (sender, args) => { if (!_mainItem.IsSubMenuOpen) { Close(); } }; _mainItem.SubmenuOpened += (sender, args) => { if (ReferenceEquals(sender, _mainItem)) { _isOpen = true; MenuOpened?.Invoke(this, EventArgs.Empty); } }; Closed += (sender, args) => { if (_isOpen) { _isOpen = false; MenuClosed?.Invoke(this, EventArgs.Empty); } }; _mainMenu = new Menu { Background = Brushes.Transparent, BorderBrush = _mainItem.BorderBrush, BorderThickness = _mainItem.BorderThickness, Items = new[] { _mainItem } }; Child = _mainMenu; TextBlock.SetFontFamily(this, new FontFamily("Segoi UI")); TextBlock.SetFontSize(this, 14); TextBlock.SetForeground(this, Application.Current.Resources["ThemeForegroundBrush"] as IBrush); }
public void Update() { if (Input.GetKeyDown(KeyCode.F1)) { if (CurrentMenu == MenuOpened.Loader) { CurrentMenu = MenuOpened.None; } else { CurrentMenu = MenuOpened.Loader; } UpdatePlayerState(); } if (Input.GetKeyDown(KeyCode.F2) || Input.GetKeyDown(KeyCode.Slash) || Input.GetKeyDown(KeyCode.BackQuote)) { if (CurrentMenu == MenuOpened.Console) { CurrentMenu = MenuOpened.None; } else { CurrentMenu = MenuOpened.Console; } UpdatePlayerState(); } if (Input.GetKeyDown(KeyCode.F3)) { if (CurrentMenu == MenuOpened.Logger) { CurrentMenu = MenuOpened.None; } else { CurrentMenu = MenuOpened.Logger; } UpdatePlayerState(); } if (Input.GetKeyDown(KeyCode.F4)) { if (CurrentMenu == MenuOpened.Inspector) { CurrentMenu = MenuOpened.None; } else { CurrentMenu = MenuOpened.Inspector; } UpdatePlayerState(); } currentMenuScript.Update(); }
void InputOpenMenusOld() { if (_leftController.GetPressUp(SteamVR_Controller.ButtonMask.ApplicationMenu)) { //GameObject menu; CloseAllMenus(); if (_menu != MenuOpened.DatasetSelect) { _menuGO = Instantiate(Resources.Load("Prefabs/CloudMenu")) as GameObject; _menuGO.name = "DatasetSelect"; _menuGO.transform.position = _head.transform.position + (_head.transform.forward * 2); Vector3 rot = Camera.main.transform.forward; rot.y = 0.0f; _menuGO.transform.rotation = Quaternion.LookRotation(rot); _menuGO.transform.position = new Vector3(_menuGO.transform.position.x, 1.4f, _menuGO.transform.position.z); _menu = MenuOpened.DatasetSelect; EnableLeftPointer(); } else { _menu = MenuOpened.None; DisableLeftPointer(); } } if (_rightController.GetPressUp(SteamVR_Controller.ButtonMask.ApplicationMenu)) { //GameObject menu; CloseAllMenus(); if (_menu != MenuOpened.ColorSelect) { _menuGO = Instantiate(Resources.Load("Prefabs/ColorMenu")) as GameObject; _menuGO.name = "ColorSelect"; _menuGO.transform.position = _head.transform.position + (_head.transform.forward * 2); Vector3 rot = Camera.main.transform.forward; rot.y = 0.0f; _menuGO.transform.rotation = Quaternion.LookRotation(rot); _menuGO.transform.position = new Vector3(_menuGO.transform.position.x, 1.4f, _menuGO.transform.position.z); _menu = MenuOpened.ColorSelect; EnableRightPointer(); } else { _menu = MenuOpened.None; DisableRightPointer(); } } if (_rightController.GetPressUp(SteamVR_Controller.ButtonMask.Touchpad)) { //GameObject menu; CloseAllMenus(); if (_menu != MenuOpened.AnnotationSelect && _menu != MenuOpened.AnnotationEdit && _annotationManager != null) { _annotationManager.Reset(); // cancel any active annotation _menuGO = Instantiate(Resources.Load("Prefabs/AnnotationMenu")) as GameObject; _menuGO.name = "AnnotationSelect"; _menuGO.transform.position = new Vector3(_rightHand.transform.position.x, _rightHand.transform.position.y + 0.08f, _rightHand.transform.position.z); //Vector3 rot = Camera.main.transform.forward; Vector3 rot = _head.transform.forward; rot.y = 0.0f; _menuGO.transform.rotation = Quaternion.LookRotation(rot); _menu = MenuOpened.AnnotationSelect; } else { _menu = MenuOpened.None; } } if (_annotationManager != null && _annotationManager.currentAnnotationSelected != -1) { if (_menu != MenuOpened.AnnotationEdit) { _menuGO = Instantiate(Resources.Load("Prefabs/EditAnnotationMenu")) as GameObject; _menuGO.name = "EditAnnotationMenu"; _menuGO.transform.position = new Vector3(_rightHand.transform.position.x, _rightHand.transform.position.y + 0.08f, _rightHand.transform.position.z); //Vector3 rot = Camera.main.transform.forward; Vector3 rot = _head.transform.forward; rot.y = 0.0f; _menuGO.transform.rotation = Quaternion.LookRotation(rot); _menu = MenuOpened.AnnotationEdit; } } }