Пример #1
0
    /// <summary>
    /// Connecté à une room
    /// </summary>
    public override void OnJoinedRoom()
    {
        textRoomName.text = PhotonNetwork.room.Name.Substring(1);

        if (hashSet != null)
        {
            hashSet[playername + PhotonNetwork.room.PlayerCount] = PhotonNetwork.playerName;

            PhotonNetwork.room.SetCustomProperties(hashSet);
        }
        else
        {
            hashSet = PhotonNetwork.room.CustomProperties;
            hashSet[playername + PhotonNetwork.room.PlayerCount] = PhotonNetwork.playerName;

            PhotonNetwork.room.SetCustomProperties(hashSet);
        }

        controlPanel.Active_Room();

        if (PhotonNetwork.isMasterClient)
        {
            controlPanel.Active_Worms(true);
        }
    }