Пример #1
0
    private void OnEnable()
    {
        // -- INIT ALL TOOL PARTS
        m_MenuBar = new MenuBar();
        m_MenuBar.Init(this);

        m_DraftArea = new DraftArea();
        m_DraftArea.Init(this);

        // -- Check for a selected object
        CheckSelectionForHolder();

        // -- Instantiate a player if one is needed
        BlueprintPlayer.Instance.InitEditor(this);
    }