Пример #1
0
        private void enableDisableButtonsComputerTurn(bool i_EnableDisable)
        {
            MemoryGameButton button;

            foreach (Control c in Controls)
            {
                button = c as MemoryGameButton;

                if (button != null)
                {
                    if (i_EnableDisable == true)
                    {
                        if (MemoryBoard.IsOpen(button.Row, button.Col) == false)
                        {
                            button.Click += MemoryGameButton_Click;
                        }
                    }
                    else
                    {
                        if (MemoryBoard.IsOpen(button.Row, button.Col) == false)
                        {
                            button.Click -= MemoryGameButton_Click;
                        }
                    }
                }
            }
        }
Пример #2
0
        private void enableDisableButtonsPvPTurn(bool i_EnableDisable)
        {
            MemoryGameButton button;

            foreach (Control c in Controls)
            {
                button = c as MemoryGameButton;

                if (button != null)
                {
                    if (c != FirstChoiceButton && c != SecondChoiceButton && MemoryBoard.IsOpen(button.Row, button.Col) == false)
                    {
                        c.Enabled = i_EnableDisable;
                    }
                }
            }
        }