// Start is called before the first frame update void Start() { memoramaManager = MemoramaManager.Instance; image = GetComponent <Image>(); previouseSprite = image.sprite; Button button = GetComponent <Button>(); backOfCard = Resources.Load <Sprite>("Cardback"); }
/// <summary> /// Se obtienen todas las instancias del juego /// </summary> private void GetInstances() { memoramaManager = MemoramaManager.Instance; fightScript = FightScript.Instance; renewBoard = RenewBoard.Instance; player = PlayerGO.Instance; enemy = EnemyGO.Instance; SetHealthAndDamage(); renewBoard.GetBoardChildren(); fightButton.onClick.AddListener(fightScript.ApplyDammage); renewButton.onClick.AddListener(renewBoard.CheckIfBoardCanBeRenewed); }