protected void BindCheck_Click(object sender, EventArgs e) { int result = 0; if (int.TryParse(this.BindCheck.CommandName, out result)) { string text = this.txtBindName.Text; string sourceData = this.txtUserPassword.Text; MemberInfo bindusernameMember = MemberProcessor.GetBindusernameMember(text); if ((bindusernameMember != null) && (bindusernameMember.UserId != result)) { this.ShowMsg("该用户名已经被绑定", false); } else if (bindusernameMember != null) { this.ShowMsg("该用户已经绑定系统帐号", false); this.LoadMemberInfo(); } else if (MemberProcessor.BindUserName(result, text, HiCryptographer.Md5Encrypt(sourceData))) { this.ShowMsg("用户绑定成功!", true); Messenger.SendWeiXinMsg_SysBindUserName(MemberProcessor.GetMember(result, false), sourceData); this.LoadMemberInfo(); } else { this.ShowMsg("用户绑定失败!", false); } } else { this.ShowMsg("用户不存在!", false); } }
protected void BindCheck_Click(object sender, System.EventArgs e) { int num = 0; if (!int.TryParse(this.BindCheck.CommandName, out num)) { this.ShowMsg("用户不存在!", false); return; } string text = this.txtBindName.Text; string text2 = this.txtUserPassword.Text; MemberInfo bindusernameMember = MemberProcessor.GetBindusernameMember(text); if (bindusernameMember != null && bindusernameMember.UserId != num) { this.ShowMsg("该用户名已经被绑定", false); return; } if (bindusernameMember != null) { this.ShowMsg("该用户已经绑定系统帐号", false); this.LoadMemberInfo(); return; } if (MemberProcessor.BindUserName(num, text, HiCryptographer.Md5Encrypt(text2))) { this.ShowMsg("用户绑定成功!", true); MemberInfo member = MemberProcessor.GetMember(num, false); Messenger.SendWeiXinMsg_SysBindUserName(member, text2); this.LoadMemberInfo(); return; } this.ShowMsg("用户绑定失败!", false); }