public bool Check_23(Mem_quest targetQuest) { if (this.missionDeck == null) { return(false); } if (this.missionResult == MissionResultKinds.FAILE) { return(false); } Dictionary <int, int> dictionary = base.isAddCounter(targetQuest.Rid, this.checkData); int num = (this.missionId != 84) ? 0 : 1; int num2 = (this.missionId != 108) ? 0 : 1; if (dictionary.ContainsKey(4207)) { dictionary.set_Item(4207, num); } if (dictionary.ContainsKey(4208)) { dictionary.set_Item(4208, num2); } base.addCounter(dictionary); return(base.CheckClearCounter(targetQuest.Rid)); }
public bool Check_10(Mem_quest targetQuest) { if (missionDeck == null) { return(false); } if (missionResult == MissionResultKinds.FAILE) { return(false); } Dictionary <int, int> dictionary = isAddCounter(targetQuest.Rid, checkData); int value = commonCounterEnableMission[47].Contains(missionId) ? 1 : 0; int value2 = commonCounterEnableMission[48].Contains(missionId) ? 1 : 0; if (dictionary.ContainsKey(4007)) { dictionary[4007] = value; } if (dictionary.ContainsKey(4008)) { dictionary[4008] = value2; } addCounter(dictionary); return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_11(Mem_quest targetQuest) { if (this.deckPracticeResult == null) { return(false); } if (this.deckPrackType != DeckPracticeType.Normal && this.deckPrackType != DeckPracticeType.Rai) { return(false); } Dictionary <int, int> dictionary = base.isAddCounter(targetQuest.Rid, this.checkData); int num = (this.deckPrackType != DeckPracticeType.Normal) ? 0 : 1; int num2 = (this.deckPrackType != DeckPracticeType.Rai) ? 0 : 1; if (dictionary.ContainsKey(3001)) { dictionary.set_Item(3001, num); } if (dictionary.ContainsKey(3003)) { dictionary.set_Item(3003, num2); } base.addCounter(dictionary); return(base.CheckClearCounter(targetQuest.Rid)); }
public bool Check_22(Mem_quest targetQuest) { if (type != KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); Mem_ship flagShip = getFlagShip(1); string yomi = Mst_DataManager.Instance.Mst_ship[flagShip.Ship_id].Yomi; if (!yomi.Equals("しょうかく")) { return(false); } Dictionary <int, int> mstSlotItemNum_OrderId = flagShip.GetMstSlotItemNum_OrderId(new HashSet <int> { 143 }); if (mstSlotItemNum_OrderId[143] == 0) { return(false); } int num = destroyItems.Count((Mst_slotitem x) => x.Id == 17); for (int i = 0; i < num; i++) { addCounterIncrementAll(counter); } return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_23(Mem_quest targetQuest) { if (missionDeck == null) { return(false); } if (missionResult == MissionResultKinds.FAILE) { return(false); } Dictionary <int, int> dictionary = isAddCounter(targetQuest.Rid, checkData); int value = (missionId == 84) ? 1 : 0; int value2 = (missionId == 108) ? 1 : 0; if (dictionary.ContainsKey(4207)) { dictionary[4207] = value; } if (dictionary.ContainsKey(4208)) { dictionary[4208] = value2; } addCounter(dictionary); return(CheckClearCounter(targetQuest.Rid)); }
public Api_Result <List <User_QuestFmt> > QuestList() { if (Comm_UserDatas.Instance.User_quest.get_Count() == 0) { Comm_UserDatas.Instance.InitQuest(this, Enumerable.ToList <Mst_quest>(this.mst_quest.get_Values())); } if (Comm_UserDatas.Instance.User_turn.ReqQuestReset) { this.QuestReset(); Comm_UserDatas.Instance.User_turn.DisableQuestReset(); } this.SetEnableList(); Api_Result <List <User_QuestFmt> > api_Result = new Api_Result <List <User_QuestFmt> >(); IEnumerable <Mem_quest> enumerable = Enumerable.Where <Mem_quest>(Enumerable.OrderBy <Mem_quest, int>(Comm_UserDatas.Instance.User_quest.get_Values(), (Mem_quest member) => member.Rid), (Mem_quest member) => member.State != QuestState.END && member.State != QuestState.NOT_DISP); api_Result.data = new List <User_QuestFmt>(); int num = Comm_UserDatas.Instance.User_deck.get_Item(1).Ship[0]; Mem_ship flagShip = Comm_UserDatas.Instance.User_ship.get_Item(num); using (IEnumerator <Mem_quest> enumerator = enumerable.GetEnumerator()) { while (enumerator.MoveNext()) { Mem_quest current = enumerator.get_Current(); Mst_quest mstObj = this.mst_quest.get_Item(current.Rid); User_QuestFmt user_QuestFmt = new User_QuestFmt(current, mstObj); this.slotModelChangeQuestNormalize(flagShip, current, mstObj, user_QuestFmt); api_Result.data.Add(user_QuestFmt); } } return(api_Result); }
public bool Start(User_QuestFmt fmt) { Mem_quest value = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(fmt.No, out value)) { return(false); } if (value.State != QuestState.WAITING_START) { return(false); } value.StateChange(this, QuestState.RUNNING); fmt.State = value.State; if (fmt.Category == 1) { QuestHensei questHensei = new QuestHensei(fmt.No); List <int> list = questHensei.ExecuteCheck(); if (list.Contains(fmt.No)) { fmt.State = QuestState.COMPLETE; } } return(true); }
public bool Check_26(Mem_quest targetQuest) { if (this.type != QuestKousyou.KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> counter = base.isAddCounter(targetQuest.Rid, this.checkData); Mem_ship flagShip = this.getFlagShip(1); Mem_ship arg_3D_0 = flagShip; HashSet <int> hashSet = new HashSet <int>(); hashSet.Add(96); Dictionary <int, int> mstSlotItemNum_OrderId = arg_3D_0.GetMstSlotItemNum_OrderId(hashSet); if (mstSlotItemNum_OrderId.get_Item(96) == 0) { return(false); } int num = Enumerable.Count <Mst_slotitem>(this.destroyItems, (Mst_slotitem x) => x.Id == 21); for (int i = 0; i < num; i++) { base.addCounterIncrementAll(counter); } return(base.CheckClearCounter(targetQuest.Rid)); }
public bool Check_26(Mem_quest targetQuest) { if (type != KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); Mem_ship flagShip = getFlagShip(1); Dictionary <int, int> mstSlotItemNum_OrderId = flagShip.GetMstSlotItemNum_OrderId(new HashSet <int> { 96 }); if (mstSlotItemNum_OrderId[96] == 0) { return(false); } int num = destroyItems.Count((Mst_slotitem x) => x.Id == 21); for (int i = 0; i < num; i++) { addCounterIncrementAll(counter); } return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_22(Mem_quest targetQuest) { if (this.type != QuestKousyou.KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> counter = base.isAddCounter(targetQuest.Rid, this.checkData); Mem_ship flagShip = this.getFlagShip(1); string yomi = Mst_DataManager.Instance.Mst_ship.get_Item(flagShip.Ship_id).Yomi; if (!yomi.Equals("しょうかく")) { return(false); } Mem_ship arg_6D_0 = flagShip; HashSet <int> hashSet = new HashSet <int>(); hashSet.Add(143); Dictionary <int, int> mstSlotItemNum_OrderId = arg_6D_0.GetMstSlotItemNum_OrderId(hashSet); if (mstSlotItemNum_OrderId.get_Item(143) == 0) { return(false); } int num = Enumerable.Count <Mst_slotitem>(this.destroyItems, (Mst_slotitem x) => x.Id == 17); for (int i = 0; i < num; i++) { base.addCounterIncrementAll(counter); } return(base.CheckClearCounter(targetQuest.Rid)); }
public void InitQuest(IQuestOperator instance, List <Mst_quest> mst_quset) { if (User_quest.Count == 0 && instance != null) { User_quest = Mem_quest.GetData(mst_quset); } }
public bool Check_11(Mem_quest targetQuest) { if (deckPracticeResult == null) { return(false); } if (deckPrackType != DeckPracticeType.Normal && deckPrackType != DeckPracticeType.Rai) { return(false); } Dictionary <int, int> dictionary = isAddCounter(targetQuest.Rid, checkData); int value = (deckPrackType == DeckPracticeType.Normal) ? 1 : 0; int value2 = (deckPrackType == DeckPracticeType.Rai) ? 1 : 0; if (dictionary.ContainsKey(3001)) { dictionary[3001] = value; } if (dictionary.ContainsKey(3003)) { dictionary[3003] = value2; } addCounter(dictionary); return(CheckClearCounter(targetQuest.Rid)); }
public void InitQuest(IQuestOperator instance, List <Mst_quest> mst_quset) { if (this.User_quest.get_Count() != 0 || instance == null) { return; } this.User_quest = Mem_quest.GetData(mst_quset); }
public bool Check_28(Mem_quest targetQuest) { if (type != KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> dictionary = isAddCounter(targetQuest.Rid, checkData); Mem_ship flagShip = getFlagShip(1); Dictionary <int, List <int> > slotIndexFromId = flagShip.GetSlotIndexFromId(new HashSet <int> { 79 }); if (slotIndexFromId[79].Count == 0) { return(false); } bool flag = false; foreach (int item in slotIndexFromId[79]) { if (Comm_UserDatas.Instance.User_slot[flagShip.Slot[item]].IsMaxSkillLevel()) { flag = true; } } if (!flag) { return(false); } int num = 0; int num2 = 0; foreach (Mst_slotitem destroyItem in destroyItems) { if (destroyItem.Id == 80) { num++; } if (destroyItem.Id == 26) { num2++; } } if (dictionary.ContainsKey(6811)) { dictionary[6811] = num; } if (dictionary.ContainsKey(6812)) { dictionary[6812] = num2; } addCounter(dictionary); return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_01(Mem_quest targetQuest) { if (type != KousyouKind.CreateShip) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); addCounterIncrementAll(counter); return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_04(Mem_quest targetQuest) { if (this.type != 2) { return(false); } Dictionary <int, int> counter = base.isAddCounter(targetQuest.Rid, this.checkData); base.addCounterIncrementAll(counter); return(base.CheckClearCounter(targetQuest.Rid)); }
public QuestHensei(int questId) { checkData = new List <Mem_quest>(); Mem_quest mem_quest = Comm_UserDatas.Instance.User_quest[questId]; if (mem_quest.State == QuestState.RUNNING) { checkData.Add(mem_quest); } Init(); }
public bool Check_19(Mem_quest targetQuest) { if (this.type != QuestKousyou.KousyouKind.RemodelSlot) { return(false); } Dictionary <int, int> counter = base.isAddCounter(targetQuest.Rid, this.checkData); base.addCounterIncrementAll(counter); return(base.CheckClearCounter(targetQuest.Rid)); }
public bool Check_17(Mem_quest targetQuest) { if (battleResult == null) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); addCounterIncrementAll(counter); return(CheckClearCounter(targetQuest.Rid)); }
private void QuestReset() { List <int> reset_type = null; HashSet <int> reset_counter_type = null; setResetType(out reset_type, out reset_counter_type); foreach (Mst_quest value4 in mst_quest.Values) { if (value4.Type != 1) { Mem_quest value = null; if (Comm_UserDatas.Instance.User_quest.TryGetValue(value4.Id, out value) && value.State != 0 && reset_type.Contains(value4.Type)) { if (value4.Torigger == 0) { value.StateChange(this, QuestState.WAITING_START); } else { Mst_quest value2 = null; if (!mst_quest.TryGetValue(value4.Torigger, out value2)) { value.StateChange(this, QuestState.NOT_DISP); } else if (value2.Type != 1) { value.StateChange(this, QuestState.NOT_DISP); } else { value.StateChange(this, QuestState.WAITING_START); } } } } } foreach (int item in reset_counter_type) { List <int> list = mst_quest_reset[item]; foreach (int item2 in list) { Mem_questcount value3 = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(item2, out value3)) { value3.Reset(deleteFlag: true); } } } }
private void SetEnableList() { if (mst_quest.Keys.Count() != Comm_UserDatas.Instance.User_quest.Keys.Count()) { IEnumerable <int> enumerable = mst_quest.Keys.Except(Comm_UserDatas.Instance.User_quest.Keys); foreach (int item in enumerable) { int category = mst_quest[item].Category; Mem_quest mem_quest = new Mem_quest(item, category, QuestState.NOT_DISP); Comm_UserDatas.Instance.User_quest.Add(mem_quest.Rid, mem_quest); } } int num = Comm_UserDatas.Instance.User_turn.GetDateTime().Day % 10; foreach (Mem_quest value3 in Comm_UserDatas.Instance.User_quest.Values) { if (mst_quest[value3.Rid].Type == 4 && num != 0 && num != 3 && num != 7) { value3.StateChange(this, QuestState.NOT_DISP); } else if (mst_quest[value3.Rid].Type == 5 && num != 2 && num != 8) { value3.StateChange(this, QuestState.NOT_DISP); } else if (value3.State == QuestState.NOT_DISP && specialToriggerCheck(mst_quest[value3.Rid])) { if (mst_quest[value3.Rid].Sub_torigger != 0) { Mem_quest value = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(mst_quest[value3.Rid].Sub_torigger, out value) || value.State != QuestState.END) { continue; } } Mem_quest value2 = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(mst_quest[value3.Rid].Torigger, out value2)) { if (mst_quest[value3.Rid].Torigger == 0) { value3.StateChange(this, QuestState.WAITING_START); } } else if (value2.State == QuestState.END) { value3.StateChange(this, QuestState.WAITING_START); } } } }
public bool Check_03(Mem_quest targetQuest) { if (missionDeck == null) { return(false); } if (missionResult == MissionResultKinds.FAILE) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); addCounterIncrementAll(counter); return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_24(Mem_quest targetQuest) { if (this.type != QuestKousyou.KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> counter = base.isAddCounter(targetQuest.Rid, this.checkData); int count = this.destroyItems.get_Count(); for (int i = 0; i < count; i++) { base.addCounterIncrementAll(counter); } return(base.CheckClearCounter(targetQuest.Rid)); }
public bool Check_24(Mem_quest targetQuest) { if (type != KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); int count = destroyItems.Count; for (int i = 0; i < count; i++) { addCounterIncrementAll(counter); } return(CheckClearCounter(targetQuest.Rid)); }
public bool Debug_CompleteToRunningChange(int no) { Mem_quest value = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(no, out value)) { return(false); } if (value.State != QuestState.COMPLETE) { return(false); } value.StateChange(this, QuestState.RUNNING); return(true); }
public bool Check_03(Mem_quest targetQuest) { if (deckPracticeResult == null) { return(false); } if (deckPrackType != DeckPracticeType.Rai) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); addCounterIncrementAll(counter); return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_02(Mem_quest targetQuest) { if (this.deckPracticeResult == null) { return(false); } if (this.deckPrackType != DeckPracticeType.Hou) { return(false); } Dictionary <int, int> counter = base.isAddCounter(targetQuest.Rid, this.checkData); base.addCounterIncrementAll(counter); return(base.CheckClearCounter(targetQuest.Rid)); }
public bool Check_04(Mem_quest targetQuest) { if (type != 1) { return(false); } if (!powerUpFlag) { return(false); } Dictionary <int, int> counter = isAddCounter(targetQuest.Rid, checkData); addCounterIncrementAll(counter); return(CheckClearCounter(targetQuest.Rid)); }
public bool Check_19(Mem_quest targetQuest) { if (missionDeck == null) { return(false); } if (missionResult == MissionResultKinds.FAILE) { return(false); } if (missionId != 6) { return(false); } return(true); }
public bool Stop(User_QuestFmt fmt) { Mem_quest value = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(fmt.No, out value)) { return(false); } if (value.State != QuestState.RUNNING) { return(false); } value.StateChange(this, QuestState.WAITING_START); fmt.State = value.State; return(true); }