/// <summary> /// 删除保存实例化后对象的引用 /// </summary> /// <param name="obj"></param> public void DecGameObjectRef(GameObject obj) { if (m_refrenceObject != null) { m_refrenceObject.Remove(obj.GetInstanceID()); GameObject.Destroy(obj); MemUtil.DelCloneObjDic(m_resPath, bytes); } }