public override bool Inspector() { MegaBulge mod = (MegaBulge)target; EditorGUIUtility.LookLikeControls(); mod.Amount = EditorGUILayout.Vector3Field("Radius", mod.Amount); mod.FallOff = EditorGUILayout.Vector3Field("Falloff", mod.FallOff); mod.LinkFallOff = EditorGUILayout.Toggle("Link Falloff", mod.LinkFallOff); return(false); }
void Start() { defControl = controller.GetComponent<Deformation_control>(); gRot.Set (0.0f, 0.0f, 0.0f); gRotInc.Set(0.0f,0.0f,0.45f); if ( !mbulg ) { mbulg = GetComponent<MegaBulge>(); } }