Пример #1
0
        public Task Initialize(MatchConfig config)
        {
            Assert.IsTrue(config.IsValid);
            PlayerSimulations = new PlayerSimulation[config.PlayerCount];
            var tasks = new List <Task>();

            for (int i = 0; i < PlayerSimulations.Length; i++)
            {
                PlayerSimulations[i] = new PlayerSimulation();
                tasks.Add(PlayerSimulations[i].Initialize(config.PlayerConfigs[i]));
            }

            context = Mediator.Global.CreateContext();
            context.Subscribe <PlayerResetEvent>(ResetPlayer);

            return(Task.WhenAll(tasks));
        }
Пример #2
0
 public Task Initialize(MatchConfig config)
 {
     Events = Mediator.Global.CreateContext();
     Events.Subscribe <PlayerDiedEvent>(OnPlayerDied);
     return(Task.CompletedTask);
 }