internal void Release() { try { mediaSessionCompat.Release(); mediaSessionCompat.Dispose(); mediaSessionCompat = null; } catch (Exception ex) { Console.WriteLine(ex); } }
private void UnregisterMediaSessionCompat() { try { if (_mediaSessionCompat != null) { _mediaSessionCompat.Dispose(); _mediaSessionCompat = null; } } catch (Exception e) { System.Diagnostics.Debug.WriteLine(e); } }