void SetInitialReferences() { mechMaster = GetComponent <Mech_Master>(); playerController = playerGo.GetComponent <PlayerController>(); }
void SetInitialReferences() { mechMaster = GameObject.FindGameObjectWithTag("GameHandler").GetComponent <Mech_Master>(); }
void SetInitialReferences() { mechMaster = GetComponent <Mech_Master>(); pointScript = GetComponent <Mech_AddPoint>(); gameManagerMaster = GetComponent <GameManager_Master>(); }