public override void LoadData() { _meatDatabase = new MeatDatabase(); SafeCookTempFahrenheit = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Fahrenheit); base.LoadData(); Console.WriteLine(" Safe Cook Temp (F): {0}", SafeCookTempFahrenheit); }
public override void LoadData() { _meatDatabase = new MeatDatabase(); SafeCookTempFahrenheit = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Fahrenheit); SafeCookTempCelsius = _meatDatabase.GetSafeCookTemp(MeatName, TemperatureType.Celsius); CaloriesPerOunce = _meatDatabase.GetCaloriesPerOunce(MeatName); ProteinPerOunce = _meatDatabase.GetProteinPerOunce(MeatName); base.LoadData(); Console.WriteLine(" Safe Cook Temp (F): {0}", SafeCookTempFahrenheit); Console.WriteLine(" Safe Cook Temp (C): {0}", SafeCookTempCelsius); Console.WriteLine(" Calories per Ounce: {0}", CaloriesPerOunce); Console.WriteLine(" Protein per Ounce: {0}", ProteinPerOunce); }