private void OnTriggerEnter2D(Collider2D other) { if (!other.CompareTag("Bird")) { return; } maze.FinishGame(); var key = GameObject.Find("KeyDoor"); key.AddComponent <TakingCollectableItem>().item = item; key.GetComponent <TakingCollectableItem>().pause = pause; key.GetComponent <SpriteRenderer>().sortingOrder = 2; key.GetComponent <TakingCollectableItem>().audio = audio; audio.PlayOneShot(audio.clip); Destroy(GameObject.Find("Window2").GetComponent <StartMazeGame>()); }
private void OnMouseDown() { pause.isplayer = false; gameScript.Start(); gameScript.FinishGame(); }