public void AddNum(int num) { _minIntHeap.Push(num); _maxIntHeap.Push(_minIntHeap.Pop()); if (_minIntHeap.GetSize() < _maxIntHeap.GetSize()) { _minIntHeap.Push(_maxIntHeap.Pop()); } }
public IList <string> TopKFrequent(string[] words, int k) { var result = new List <string>(); var heap = new MaxIntHeap(words.Length); var dictionary = BuildFrequencyDictionary(words); foreach (var pair in dictionary) { heap.Push(pair); } while (k > 0) { var nextResult = heap.Pop(); result.Add(nextResult.Key + " " + nextResult.Value); k--; } return(result); }
public IList <IList <int> > GetSkyline(int[][] buildings) { var result = new List <IList <int> >(); int[] x2Buildings = new int[buildings.GetLength(0)], heights = new int[buildings.GetLength(0)]; for (int i = 0; i < x2Buildings.Length; i++) { x2Buildings[i] = buildings[i][1]; heights[i] = buildings[i][2]; } Array.Sort(x2Buildings, heights); //Sort x2 and height seqences int[,] xAll = new int[buildings.GetLength(0) * 2, 3]; //0: x, 1: height, 2: left/right for (int i = 0, j = 0; i < buildings.GetLength(0) || j < x2Buildings.Length;) { // Merging Sort all edges int x1 = i < buildings.Length ? buildings[i][0] : int.MaxValue; int x2 = j < x2Buildings.Length ? x2Buildings[j] : int.MaxValue; if (j == x2Buildings.Length || i < buildings.GetLength(0) && x1 <= x2) { xAll[i + j, 0] = buildings[i][0]; xAll[i + j, 1] = buildings[i][2]; xAll[i + j, 2] = 0; i++; } else { xAll[i + j, 0] = x2Buildings[j]; xAll[i + j, 1] = heights[j]; xAll[i + j, 2] = 1; j++; } } var curHeights = new Dictionary <int, int>(); var sH = new MaxIntHeap(); for (int i = 0; i < xAll.GetLength(0); i++) { if (xAll[i, 2] == 0) { curHeights[xAll[i, 1]] = curHeights.ContainsKey(xAll[i, 1]) ? curHeights[xAll[i, 1]] + 1 : 1; sH.Push(xAll[i, 1]); } else { if (curHeights[xAll[i, 1]] > 1) { curHeights[xAll[i, 1]]--; } else { curHeights.Remove(xAll[i, 1]); sH.Push(xAll[i, 1]); } } int curMaxHeight = curHeights.Count == 0 ? 0 : sH.Peek(); if (result.Count > 0 && result[result.Count - 1][1] == curMaxHeight) { continue; } else if (result.Count > 0 && result[result.Count - 1][0] == xAll[i, 0]) { result[result.Count - 1][1] = curMaxHeight; } else { result.Add(new int[] { xAll[i, 0], curMaxHeight }); } } return(result); }