Пример #1
0
        private void DrawPolyline(IEnumerable <Point3D> points, Space space, Pen pen)
        {
            switch (space)
            {
            case Space.World:
                var t      = GetDeltaTime(new TimeSpan(0, 0, 0, 10));
                var angle  = t * Math.PI * 2;
                var radius = 2;

                // view matrix
                var cameraPosition = new Vector3D(Math.Sin(angle) * radius, Math.Cos(angle) * radius, 1);
                var cameraTarget   = new Vector3D(0, 0, 0);
                var cameraUpVector = new UnitVector3D(0, 0, 1);
                var matrixView     = MatrixEx.LookAtRH(cameraPosition, cameraTarget, cameraUpVector);

                // projection matrix
                var fovY        = Math.PI * 0.5;
                var aspectRatio = (double)BufferSize.Width / BufferSize.Height;
                var nearPlane   = 0.001;
                var farPlane    = 1000;
                // ReSharper disable once UnusedVariable
                var matrixPerspective = MatrixEx.PerspectiveFovRH(fovY, aspectRatio, nearPlane, farPlane);

                var fieldHeight = 3;
                var fieldWidth  = fieldHeight * aspectRatio;
                // ReSharper disable once UnusedVariable
                var matrixOrthographic = MatrixEx.OrthoRH(fieldWidth, fieldHeight, nearPlane, farPlane);

                var matrixProjection = matrixPerspective;

                // view space (NDC) to screen space matrix
                var matrixViewport = MatrixEx.Viewport(Viewport);

                DrawPolylineScreenSpace((matrixView * matrixProjection * matrixViewport).Transform(points), pen);
                break;

            case Space.View:
                DrawPolylineScreenSpace(MatrixEx.Viewport(Viewport).Transform(points), pen);
                break;

            case Space.Screen:
                DrawPolylineScreenSpace(points, pen);
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(space), space, null);
            }
        }
 /// <inheritdoc />
 public override Matrix <double> GetMatrixProjection()
 {
     return(MatrixEx.PerspectiveFovRH(FieldOfViewY, AspectRatio, NearPlane, FarPlane));
 }