Пример #1
0
    public override void ApplyLinearTransform(Matrix4x4 transform, bool enablePerspective = false)
    {
        base.ApplyLinearTransform(transform, enablePerspective);
        if (transform.IsTranslationOnly())
        {
            return;
        }

        Matrix4x4 normalTransform = transform.CofactorMatrix();

        foreach (Halfedge e in new List <Halfedge>(normals.Keys))
        {
            normals[e] = normalTransform.MultiplyVector(normals[e]).normalized;
        }
        foreach (Halfedge e in new List <Halfedge>(tangents.Keys))
        {
            tangents[e] = transform.MultiplyVector(tangents[e]).normalized;
        }
    }
 public static Matrix4x4 Adjugate(this Matrix4x4 matrix)
 {
     return(matrix.CofactorMatrix().transpose);
 }