public VcGenStroke() { m_stroker = new MathStroke(); m_src_vertices = new vertex_sequence(); m_out_vertices = new point_d_vector(); m_status = status_e.initial; }
public VCGenStroke() { m_stroker = new MathStroke <T>(); m_src_vertices = new VertexSequence <T>(); m_out_vertices = new PointDVector <T>(); m_status = Status.Initial; }
public void LineJoin(MathStroke.ELineJoin lj) { base.Generator.LineJoin(lj); }
public void LineCap(MathStroke.ELineCap lc) { base.Generator.LineCap(lc); }
public void InnerJoin(MathStroke.EInnerJoin ij) { base.Generator.InnerJoin(ij); }