Пример #1
0
        public void LoadData()
        {
            // get all MidiChannels
            foreach (Midi.Channel val in Enum.GetValues(typeof(Midi.Channel)))
            {
                midiChannels.Add(new MidiChannel(val));
            }

            // get all MidiControls
            foreach (Midi.Control val in Enum.GetValues(typeof(Midi.Control)))
            {
                midiControls.Add(new MidiControl(val));
            }

            // get MidiDevices
            ReadOnlyCollection <OutputDevice> outputDevices = OutputDevice.InstalledDevices;

            foreach (OutputDevice mDevice in outputDevices)
            {
                midiDevices.Add(new MidiDevice(mDevice));
            }

            // get PowerMates
            List <HidDevice> hidDevices = HidDevices.Enumerate(VendorId, ProductId).ToList();

            // build Mates List
            int dc = 0;

            foreach (HidDevice d in hidDevices)
            {
                Mates.Add(new Mate(d, midiDevices[0], midiControls[5], midiChannels[dc]));
                dc++;
            }
        }
Пример #2
0
        static void Main(string[] args)
        {
            //Hay que importar la biblioteca y además, incluir el namespace.
            //Si la biblioteca cambia, hay que recompilarla y se genera de nuevo el dll.
            //Si se usa desde la misma solución, generalmente no hay problemas. Pero si se usan desde otra solución o proyecto, se recomienda
            //además, reimportar la biblioteca.
            Mates mismates = new Mates(5, 4);

            double resultado = mismates.suma();

            Console.WriteLine("El resultado de la suma es {0}", resultado);
            Console.ReadKey();
        }
Пример #3
0
        public bool AddMate(Mates currentMate)
        {
            foreach (var mate in prevMates)
            {
                if (mate.MateId == currentMate.MateId)
                {
                    return(false);
                }
            }

            prevMates.Add(currentMate);

            return(true);
        }
Пример #4
0
        private async void btnSearch_Click(object sender, RoutedEventArgs e)
        {
            string Lname = txtLastName.Text.ToString();
            string Fname = txtFirstName.Text.ToString();
            string Zip   = txtZip.Text.ToString();
            string City  = txtCity.Text.ToString();
            string State = txtState.Text.ToString();

            ResultMate = Search(Lname, Fname, City, State);
            if (ResultMate.id is null)
            {
                await new MessageDialog("No results returned, please check your spelling and try again").ShowAsync();
            }
            else
            {
                this.Frame.Navigate(typeof(Results));
            }
        }
Пример #5
0
        public Mates Search(string Lname, string Fname, string City, string State)
        {
            Mates         newMate = new Mates();
            SqlConnection conn    = new SqlConnection(MainPage.connString);

            conn.Open();
            string     selectSql = "select * from Mate where Fname = '" + Fname + "' and Lname = '" + Lname + "' and City = '" + City + "' and State = '" + State + "'";
            SqlCommand com       = new SqlCommand(selectSql, conn);

            if (conn.State == System.Data.ConnectionState.Open)
            {
                try
                {
                    SqlDataReader read = com.ExecuteReader();
                    while (read.Read())
                    {
                        newMate.id      = (read["ID"].ToString());
                        newMate.FName   = (read["Fname"].ToString());
                        newMate.Lname   = (read["Lname"].ToString());
                        newMate.City    = (read["City"].ToString());
                        newMate.State   = (read["State"].ToString());
                        newMate.Zip     = (read["Zip"].ToString());
                        newMate.Pic     = read["MatePic"] as byte[] ?? null;
                        newMate.PicPath = (read["MatePicPath"].ToString());
                    }
                }
                catch (Exception e)
                {
                    new MessageDialog(e.Message);
                }
                finally
                {
                    conn.Close();
                }
            }

            return(newMate);
        }